08-05-2016 09:27 AM
Solved! Go to Solution.
03-10-2018 02:54 AM
MAC_MAN86 said:
Anyone know if removing 3D Vision removes VulkanRT ? This prevents Lone Echo loading. I don't see a direct link to those files in the package.
06-28-2018 07:33 AM
LZoltowski said:
The power is not wasted, like I mentioned above what you see on your TV or monitor is a simple mirror. The GPU is not redrawing the scene again. Dual GPU or more setups are tricky still and up to developers to implement correctly. Having each GPU send a frame to each eye causes a lot of latency and it all has to be in sync.
08-02-2021 11:58 PM
I do not believe the line that the GPU does not have to do any additional rendering.
In Half Life: Alyx, the view on the normal monitor does not match the view from either eye.
12-14-2021 04:42 PM
You're wrong. I was having issues with Vivecraft not reaching 72fps at a decent render distance. After disabling the mirror in vr settings in Vivecraft, I get a consistent 72fps.
11-05-2023 02:07 AM