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Development for the Oculus Go on the Mac

derduff
Honored Guest
Hi there,

is possible to do Oculus Go App development with the mobile SDK/Unity on macOs? I cannot get a straightforward answer from the documentation.

Thanks,
duff
7 REPLIES 7

Anonymous
Not applicable
Yeah it is fine. As you are basically only creating an APK file and side loading it. 

ruben_frosali
Honored Guest
Can you provide more info?

I've been trying to test a VR app in Unity, installed the Oculus Utilities and the other unity packages. 
I can build a simple scene and install the apk on the Go, however, I can't seem to be able to test it real time on Unity, since I'm getting a DllNotFoundException: OVRPlugin error.

I also installed the Oculus Runtime for OSX but it looks like it's not supported on the last OS X version.

Can you actually test Oculus Go/Gear apps in Unity, on a Mac, in a similar way to Google VR SDK? 

cybereality
Grand Champion
Please view our developer documentation here:
https://developer.oculus.com/
You should also check the developer forum. Switch forums with the community drop-down menu on top right.
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m0a
Honored Guest
Oculus Go development with gamepad instead of Oculus Go controller

https://github.com/m0a/OculusGoOnMac

i can real time test on Unity

olivier1232
Honored Guest
Sorry but this is all pretty weak answers. There is no clear documentation on https://developer.oculus.com/ about how to setup the complete environment for Mac Osx development. Anyone found a useable tutorial by chance?

cybereality
Grand Champion
You may want to ask on the developer forum. Switch forums with the Community drop-down on the top right. Thanks.
AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV

reezyk
Honored Guest
In this day and age Oculus should spend time and effort in simplifying it's documentation for developing and deploying on a Mac !!!