06-06-2018 09:11 AM
Oculus says it'll preview the next five years of Virtual Reality at Oculus Connect 5, on Sept. 26-27 in San Jose, California.
The Facebook-owned brand hosts its Oculus Connect conference every year, where it shows off its new developments in the world of VR. Curious what Facebook has in mind for the next stage of VR? Oculus Connect is probably the best place to find out.
Oculus says that it'll use Connect 5 to celebrate how much VR has accomplished in the past five years. It also claims it will "offer a sneak peek at what to expect in the next five years to come." We're eager to find out what that means.
Last year, Oculus unveiled the Oculus Go at Connect 4. The Oculus Go doesn't require you to be tethered to a phone/PC/gaming console and only costs $200, which makes it one of the best VR setups for the masses.
At Oculus Connect 3, the company announced VR chats for up to eight people and a release date for the Oculus Touch controllers to help navigate VR.
We'll find out what comes next in September.
06-06-2018 04:27 PM
You mean the rings being up top? You do know it's because the cameras on the headset have to see the IR lights on the controllers? It's the same grip as touch, now the thumbsticks are back, the only thing different is the inverted rings.
Digikid1 said:
I just want them to ditch that crappy horrible controller design for SC. If they do that then that’s fantastic.
06-06-2018 04:49 PM
LZoltowski said:
You mean the rings being up top? You do know it's because the cameras on the headset have to see the IR lights on the controllers? It's the same grip as touch, now the thumbsticks are back, the only thing different is the inverted rings.
Digikid1 said:
I just want them to ditch that crappy horrible controller design for SC. If they do that then that’s fantastic.
06-06-2018 07:38 PM
Digikid1 said:
LZoltowski said:
You mean the rings being up top? You do know it's because the cameras on the headset have to see the IR lights on the controllers? It's the same grip as touch, now the thumbsticks are back, the only thing different is the inverted rings.
Digikid1 said:
I just want them to ditch that crappy horrible controller design for SC. If they do that then that’s fantastic.
Which will make them far more breakable and a lot more ugly. They can design a MUCH better design and keep the same function.
06-07-2018 03:02 AM
06-07-2018 10:47 AM
06-07-2018 10:59 AM
06-07-2018 11:20 AM
06-07-2018 11:46 AM
RedRizla said:
There is no way they will release Santa Cruz and CV2 so close together. The reason being it might put someone off buying a Santa Cruz that owns a CV1. Well that's my thinking behind it.
CV2 end of 2019..
06-07-2018 11:46 AM
RedRizla said:
There is no way they will release Santa Cruz and CV2 so close together. The reason being it might put someone off buying a Santa Cruz that owns a CV1. Well that's my thinking behind it.
CV2 end of 2019..
06-07-2018 11:54 AM
It's a bit like Apple releasing iPhone 8 and iPhone X .... at the same time
snowdog said:
RedRizla said:
There is no way they will release Santa Cruz and CV2 so close together. The reason being it might put someone off buying a Santa Cruz that owns a CV1. Well that's my thinking behind it.
CV2 end of 2019..
There isn't going to be a problem releasing them close together because both are aimed at different demographics. The Santa Cruz is a standalone headset powered by mobile chipsets, not a high-end PC VR device.
Oculus and Facebook know that competitors will be releasing 2K per eye high-end PC VR headsets next year and that they won't want current CV1 owners jumping ship and leaving the Oculus ecosystem for SteamVR.