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Just bought an oculus, black screens looks very bad, is it defective?

Leongomez11Leongomez11 Posts: 1
I got my oculus a couple days ago and everything works and looks great when I'm actually in a game. However, in screens that are completely or mostly black (such as the opening credits/logos for most games and during loading screens) the screen looks terrible. I can see what appears to be dimly-lit greenish tint to the pixels around the edges of the screen, and the general location of these greenish areas are different on the screens for each eye (which can be quite jarring). I cannot tell if this is a problem with the actual pixels of the screen, or if it is some sort of light bleeding through to the edges of the screen from elsewhere. However, as soon as I'm actually in a game I notice nothing off and everything looks great. Does anyone have any experience with this / is it normal / should I try and replace my rift? Thanks


  • falken76falken76 Posts: 3,087 Valuable Player
    It's normal.  You won't pay attention to them at all after you've had your rift for a while.
  • LZoltowskiLZoltowski Posts: 6,776 Volunteer Moderator
    Each OLED panel has something called SPUD calibration. OLED panels are not all made equal and at the factory, each panel gets a "software fix", where a special map is generated for each pixel on the panel and values are adjusted to compensate for manufacturing inconsistencies.

    This is what these calibration files look like:

    Image result for Oculus rift spud

    If the effect is very mild then it's okay, there is nothing to do and is a common thing, however, if it is quite bad and distracting in darker scenes then I would get in touch with support to see how they can help.

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