07-11-2018 10:59 AM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
07-11-2018 11:01 AM
07-11-2018 01:20 PM
07-11-2018 02:01 PM
07-11-2018 03:08 PM
snowdog said:
The VR industry is doing fine, nobody with any sense was expecting VR to go anywhere near mainstream this early and sell truckloads. Oculus themselves made a statement ages ago saying it could take 5-10 years for this to happen.
07-11-2018 11:33 PM
07-11-2018 11:44 PM
07-12-2018 12:15 AM
WreckLuse68 said:
To be honest the whole VR scene hasn't turned out to be the groundbreaking home entertainment revolution I was hoping for.
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
07-12-2018 12:29 AM
07-12-2018 01:42 AM
LuluViBritannia said:
To be honest the whole VR scene hasn't turned out to be the groundbreaking home entertainment revolution I was hoping for.When you said :I pretty much only use for the occasional drive
You pointed out the problem yourself: you use VR for only one feature (simulation). Of course it will become redundant. You should try out other stuff. Because as far as technology goes, VR does change everything.
Have you tried Beat Saber? Once you played this, you can't play any normal rythm game anymore.
Have you tried any FPS game? Once you do, you'll laugh at this "gamepad vs mouse&keyboard war" , because none of those controls are as effective as VR controls (bigger FOV, easier camera control, more natural use of the weapons).
Have you tried social apps (VRChat, Rec Room, ...)? Communication in VR is much more consistent than communication in normal games (since you can use not only the mic and emotes, but also your hands to interact). Being able to raise our hands in a FPS game to say we surrender, there's no such thing in normal games.
Also... replacing a VR headset with monitors? Seriously? Right, 'cause nothing is more immersive than flat, limited screens. Three monitors have the exact same problems as one monitor : limited sight, no perspective, no immersion whatsoever, and that screen light that always reminds you that you're facing a screen.
That said, sweating is definitely a problem with VR headsets ^^. But sweating while playing a sim game, sitting down? Maybe you should consider using a fan xD.
Anyway. About the sales of the headsets, I would like to point out something important : many people buy several headsets. I don't know any VR Youtuber who doesn't own at least two of those.
The sales are definitely alright, but the number of VR owners is definitely much lower.
That said I do think VR is doing well, given it's been here for two years only.