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The Pimax 8K MEGA Thread - First Reviews Now live

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  • LZoltowskiLZoltowski Posts: 6,776 Volunteer Moderator
    This thread is now re-opened at the request of @Shadowmask72 , please keep on topic, I am closely watching this thread. THINK before you press send. Thanks!
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  • Shadowmask72Shadowmask72 Posts: 4,350 Valuable Player
    edited July 2018
    Today's update:

    Hi Enthusiasts,

    Thanks a lot for your passion about Pimax 8K!

    As mentioned in the founder announcement (link: https://www.kickstarter.com/projects/pimax8kvr/pimax-the-worlds-first-8k-vr-headset/posts/222575254), the obstacles that prevent us from mass production have been eliminated.

    The team and the testers are working together to speed up the product iterations. We will ship the new hardware to some of the testers soon.

    Only the beta tester reviews of the final hardware and software, and the official announcements, are the trustworthy sources of information.

    Please stay tuned for the in-depth reviews of Pimax 5K and 8K from the testers when the closed beta ends!


    This is a sign of confidence then that once this beta phase is over, they will allow the testers to review the M1, M2 whatever it is called. Only a matter of time now then depending on what hardware revisions have been made and how long it takes to ship these out and get the feedback.


    Tick Tock!



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  • snowdogsnowdog Posts: 8,047 Valuable Player
    edited July 2018
    There have also been some leaks regarding the testing issues that the M1 headsets had from the Beta testers:

    https://old.reddit.com/r/oculus/comments/8yiy2n/leak_pimax_8k_m1_testing_issues/












    Although these should be taken with a grain of sodium chloride because these are unverified leaks.

    I think anyone with any sense would expect tracking issues here and there (because both the Rift and Vive had them when they first launched and were resolved by software updates) but the big issue out of all those listed for me personally is the black levels. If they're REALLY bad I can see a lot of refunds being claimed.

    Edit: Not sure what happened with the pics, here's the imgur album link:

    https://imgur.com/a/KYEbgGO
    "This you have to understand. There's only one way to hurt a man who's lost everything. Give him back something broken."

    Thomas Covenant, Unbeliever
  • Shadowmask72Shadowmask72 Posts: 4,350 Valuable Player
    edited July 2018
    I hope these are real and hope that Pimax are fixing them and have fixed some of the issues. It sounds like they are, but it means more delays (as expected). Thanks for posting.

    I think Pacotaco's comment is the most damning and rightfully so. It paints a picture of Pimax totally misleading everyone.  Why go into mass production or suggest when there are glaring issues. However, Martin seems to think the issues are with the newer lenses. Paco hasn't tried these. It all sounds like a complete mess in there. I wouldn't be surprised if many people attempt to sell their pledges after reading these comments. It just looks like some issues will never be resolved. However, Martin Sweviver is confident that many issues have been fixed already since these initial impressions were posted.


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  • dburnedburne Posts: 4,284 Valuable Player
    brantlew said:
    Wide FOV optics are really, really, really hard to do well and brute forcing it can result in intolerable visual aberrations.   Distortion correction in VR does not follow textbook rules of optics and distortion naivety is the achilles heel of a large number of headset manufacturers.

    Probably why Oculus is shooting for around 140 degrees with curved lens to keep the form factor close to the same, those guys I think really know what they are doing.
    Don

    EVGA Z390 Dark MB | I9 9900k| EVGA 3090 FTW3 Ultra |32 GB G Skill 3200 cl14 ram | Warthog Throttle | VKB Gunfighter Pro/MCG Pro grip | Crosswind Pedals | EVGA DG 87 Case| Rift S | Quest |
  • LZoltowskiLZoltowski Posts: 6,776 Volunteer Moderator
    edited July 2018
    Atmos73 said:
     Two there’s nothing else to buy for £402 unless you pay another £398 on a Vive Pro.



    Heyho these thing happen.
    https://www.oculus.com/rift/

    An upgrade to the Oculus Rift with £3 change to celebrate with a pint of Boddingtons!
    Let's not bait please Hiro. PLEASE
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  • kevinw729kevinw729 Posts: 5,870 Valuable Player
    The investment by Pimax in releasing something against just sitting on their R&D money from the record breaking Kickstarter is starting to show. Also a level of animosity against Pimax - and a level of entitlement that no matter what they release there will be a line of naysayers. which is a shame, and a reflection on the VR communities about face in allowing companies altitude on the achieved goal.

    The NDA is still in place for many of the early adopters, though we can expect a number of operators of Out-of-Home entertainment attractions using Pimax at a coming trade convention in the States, allowing real hands on.

    2xan55713klf.png
    https://vrawards.aixr.org/
    "The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities"
    https://www.amazon.co.uk/Out-Home-Immersive-Entertainment-Frontier/dp/1472426959
  • kevinw729kevinw729 Posts: 5,870 Valuable Player
    We all hope that. Though tempered with a worldly experience! 
    2xan55713klf.png
    https://vrawards.aixr.org/
    "The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities"
    https://www.amazon.co.uk/Out-Home-Immersive-Entertainment-Frontier/dp/1472426959
  • snowdogsnowdog Posts: 8,047 Valuable Player
    An update from SweViver and VoodooDE here:

    https://old.reddit.com/r/Vive/comments/8yk41u/sweviver_and_voodoode_talking_about_the_pimax_m1/

    They both say that 'most' of the issues have been fixed. Tbh I would hope that they've ALL been fixed but that doesn't seem to be the case yet.
    "This you have to understand. There's only one way to hurt a man who's lost everything. Give him back something broken."

    Thomas Covenant, Unbeliever
  • bigmike20vtbigmike20vt Posts: 4,327 Valuable Player
     good news that these issues are mostly fixed however it sounds like we are still a ways off a retail release just yet. Still better to release late and get it right. I am almost certain these kind of bumps have happened with all the vr hmds so far it's just that the people testing say the rift back in beta their lively hoods relied on them keeping quiet. 
    To be honest this leak is kind of irresponsible. What good can come of it? IF pimax were not actively fixing these issues then fine, but they are. Shame on who ever leaked it
    I posted in another thread (maybe another forum) that the plastic looked like that cheap brittle stuff that is libel to crack and that does seem to be the case. Hopefully when it releases it will have some form of rubbery coating on it to protect. (Hell just rip of oculus their coated fabric is genius with no downsides).
    All I can say is, esp after the debunking IF I was a pimax backer I would not be too worried. (I would have been before the debunk but that seems to be exactly what the leaker wanted. FUD spreader .
    Fiat Coupe, gone. 350Z gone. Dirty nappies, no sleep & practical transport incoming. Thank goodness for VR :)
  • kevinw729kevinw729 Posts: 5,870 Valuable Player
    ....
    All I can say is, esp after the debunking IF I was a pimax backer I would not be too worried. (I would have been before the debunk but that seems to be exactly what the leaker wanted. FUD spreader .

    I have to agree with your evaluation of the leak, and the position that backers should be taking - good news that the manufacturer is listening to criticism, and not being too draconian about those infractions of their NDA - but we also have to be mindful of the vested intentions of the leakers.
    2xan55713klf.png
    https://vrawards.aixr.org/
    "The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities"
    https://www.amazon.co.uk/Out-Home-Immersive-Entertainment-Frontier/dp/1472426959
  • Techy111Techy111 Posts: 6,859 Volunteer Moderator
    I disagree with the professional tester idea. They should be given to the people who will use them the most. The end user Joe bloggs imo and let him test it to death. He'll know what's what !!!!
    A PC with lots of gadgets inside and a thing to see in 3D that you put on your head.

  • snowdogsnowdog Posts: 8,047 Valuable Player
    edited July 2018
    And Pimax are also going to have problems next year too if Oculus do what I'm expecting them to do and release the CV2 with 140 degrees FOV and 4K displays with eye tracking and foveated rendering.

    The 200 degree FOV is the diagonal FOV, and the Half Dome's 140 degree FOV is horizontal, meaning that there's only going to be something like 10-20 degrees difference between the two. So Oculus could end up with a headset with the same resolution, a reasonably comparable FOV, a smaller form factor and that doesn't need as powerful a PC to run the thing. And probably at a cheaper price too. :open_mouth:

    So even if Pimax solve ALL of the issues with the headset they've got a potentially rocky road ahead of them next year.


    "This you have to understand. There's only one way to hurt a man who's lost everything. Give him back something broken."

    Thomas Covenant, Unbeliever
  • kevinw729kevinw729 Posts: 5,870 Valuable Player
    I agree - the tech industry tried the "professional tester" route back in the 90's after a spate of "paid" for reviews got busted by the trade. The issue is that both sides of the argument will not be happy with reviews or reviewers. 

    My key feeling is that the animosity generated by the successful record breaking Kickstarter made it impossible for Pimax to get a clear shot at delivery - they were going to ride the gauntlet, and they should have built up an operation with all their "war chest" to defend themselves. Sadly they thought they could do it themselves - and are paying the price.

    I agree Pimax has done some clangers - and we are not out of the woods yet. I think their handling of this point onwards with the V2.2 hardware will make or break this development. That said, Pimax have now sold over 100+ units into the OHH sector, so they are in a strong deliverable position, if not strong with their image.
    2xan55713klf.png
    https://vrawards.aixr.org/
    "The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities"
    https://www.amazon.co.uk/Out-Home-Immersive-Entertainment-Frontier/dp/1472426959
  • snowdogsnowdog Posts: 8,047 Valuable Player
    Atmos73 said:
    Snowdog with all respect you can’t compare a Pimax 8k with the unnamed specs of an unnamed HMD with no release date.

    That's why I said IF they do what I'm expecting them to do and why I said a POTENTIALLY rocky road ahead.
    "This you have to understand. There's only one way to hurt a man who's lost everything. Give him back something broken."

    Thomas Covenant, Unbeliever
  • ZenbaneZenbane Posts: 16,803 Valuable Player
    Atmos73 said:
    Snowdog with all respect you can’t compare a Pimax 8k with the unnamed specs of an unnamed HMD with no release date.

    But the Pimax 8K has false specs (not true 8K) and no release date. Seems fair.
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  • Hiro_Protag0nistHiro_Protag0nist Posts: 5,006 Valuable Player
    edited July 2018
    Atmos73 said:


    Theres no release date for the Pimax quasi 8k no, but it’s going to be 2018 at least.



    Bold mate.  Very bold.  I just don't believe they are telling us the truth - i didn't last year either.  I had hoped they could tell us the truth at this stage, the fact that they feel they can't is worrying.
  • kevinw729kevinw729 Posts: 5,870 Valuable Player
    Have to agree that I don't think the consumer will get MK2.2 by 2018 - though commercial we will get our units.
    Unless we see another "December release" I think Pimax are aiming for a big CES reveal and launch.
    2xan55713klf.png
    https://vrawards.aixr.org/
    "The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities"
    https://www.amazon.co.uk/Out-Home-Immersive-Entertainment-Frontier/dp/1472426959
  • Techy111Techy111 Posts: 6,859 Volunteer Moderator
    Pimax are nowhere near the finishing line. I'd say they are half way through a full marathon mate.
    A PC with lots of gadgets inside and a thing to see in 3D that you put on your head.

  • RedRizlaRedRizla Posts: 8,009 Valuable Player
    Techy111 said:
    Pimax are nowhere near the finishing line. I'd say they are half way through a full marathon mate.

    To many pies you need to prepare for a marathon..
  • snowdogsnowdog Posts: 8,047 Valuable Player
    I can't believe that you STILL think that HTC are going to release the Vive 2 next year @Atmos73. Releasing these things is EXPENSIVE. Even if HTC displayed no business sense at all and decided to release three headsets in three years do you honestly believe that they can afford to do so?

    I have my serious doubts that they can.

    In fact it's pretty debatable whether they're still going to be in business next year tbh.

    It's more likely that they've decided on a two year lifespan for their headsets. The Vive in 2016, the Vive Pro this year and the Vive 2 in 2020.

    If they're planning on releasing the Vive 2 next year why on earth have they decided to release the Vive Pro this year? And at a ridiculous price too.
    "This you have to understand. There's only one way to hurt a man who's lost everything. Give him back something broken."

    Thomas Covenant, Unbeliever
  • kevinw729kevinw729 Posts: 5,870 Valuable Player
    snowdog said:
    I can't believe that you STILL think that HTC are going to release the Vive 2 next year @Atmos73. Releasing these things is EXPENSIVE. Even if HTC displayed no business sense at all and decided to release three headsets in three years do you honestly believe that they can afford to do so?

    I have my serious doubts that they can.

    In fact it's pretty debatable whether they're still going to be in business next year tbh.

    It's more likely that they've decided on a two year lifespan for their headsets. The Vive in 2016, the Vive Pro this year and the Vive 2 in 2020.

    If they're planning on releasing the Vive 2 next year why on earth have they decided to release the Vive Pro this year? And at a ridiculous price too.

    A few months ago @snowdog - I would have agreed with you, but after the $2b fro Google, I would not be surprised if HTC release a "production revised" version of the Pro - that combines manufacturer cost saving and slimline design - that ties in with the Valve announcement for their VR plans. This would not be for me a Vive2 - but would be enough of a development to keep the momentum going, and address the complaints about the Pro's pricing.
    2xan55713klf.png
    https://vrawards.aixr.org/
    "The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities"
    https://www.amazon.co.uk/Out-Home-Immersive-Entertainment-Frontier/dp/1472426959
  • snowdogsnowdog Posts: 8,047 Valuable Player
    I expect most of that $2bn was used to pay off debts tbh. And if they do release a Vive Pro Pro next year it's still going to suffer from the same problems that the Vive Pro has - it's only matching the resolution of the current highest resolution headset, the Samsung Odyssey, and has a low FOV compared to the Pimax and soon to be CV2.

    We'll see more players releasing headsets next year too, probably 1.5K and 2K headsets.

    If Oculus do what I'm expecting them to do then I can't see anyone with any sense buying a Pimax or a Vive Pro or a Vive Pro Pro next year.
    "This you have to understand. There's only one way to hurt a man who's lost everything. Give him back something broken."

    Thomas Covenant, Unbeliever
  • kevinw729kevinw729 Posts: 5,870 Valuable Player
    edited July 2018
    snowdog said:
    I expect most of that $2bn was used to pay off debts tbh. 

    Oh definitely - from what I have seen of the recently replaced HTC exec pool, I expect some serious debts were filled by a large part of that investment. Shame, I think those previous management should have been hauled through the coals before they left - what a mess. 

    We'll see more players releasing headsets next year too, probably 1.5K and 2K headsets.

    I would have agreed back in February, but sources seem to point to a less than high interest level to enter the high-end VR scene. LG have reiterated they are looking at their new system as commercial only for the short term. While there is no inclination from any of the WinMR manufacturers for a Gen2 announcement. Even Samsung Odyssey seems to be in a holding pattern beyond initial release (though those that brought it feel more than happy!)

    If Oculus do what I'm expecting them to do then I can't see anyone with any sense buying a Pimax or a Vive Pro or a Vive Pro Pro next year.

    Not sure I think Oculus "will do what is expected" - the SC is the key focus, especially now developers have prototype system in their hands. I think many will be surprised by the final performance of SC compared to GO - so a need for a high-end solution will always be there - if Oculus would push a CV2 solution in 2019.... Just cant see it!

    With that a Pimax or a Vive Pro 2.0 (consumer) would have a open goal for at least 12-months?
    2xan55713klf.png
    https://vrawards.aixr.org/
    "The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities"
    https://www.amazon.co.uk/Out-Home-Immersive-Entertainment-Frontier/dp/1472426959
  • snowdogsnowdog Posts: 8,047 Valuable Player
    There's no way that Oculus will give the current Rift a four year lifespan. It just makes no sense at all. I'm expecting the Santa Cruz to launch in Q4 this year and the CV2 to launch in the first half of next year.

    There won't be market confusion because all four headsets are aimed at different demographics. The Oculus Go will be the mainstream consumer device, the Santa Cruz for enthusiasts on the go, the CV1 as an entry level high-end PC VR headset and the CV2 to take over as the enthusiast's high-end PC VR headset.

    There would be no sense in Oculus sticking with a 1K headset for another year when there are competing headsets all over the place with a higher resolution.
    "This you have to understand. There's only one way to hurt a man who's lost everything. Give him back something broken."

    Thomas Covenant, Unbeliever
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