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Seeking Dawn has launched! Post your impressions here!

RuneSR2
Grand Champion

s09erk5cosdd.jpg

Seeking Dawn has just launced - here's the trailer:



The game can now be purchased on Steam and will also be available in the Oculus Store:

https://store.steampowered.com/app/859340/Seeking_Dawn/

Personally I'd much prefer to support Oculus - I'll give them a few hours to catch up with Steam - currently I can't buy Seeking Dawn in the Oculus Store  😞

https://www.oculus.com/experiences/rift/1983757598365882/

According to this article Seeking Dawn should be available in the Oculus Store today:

https://www.roadtovr.com/vr-sci-fi-shooter-seeking-dawn-land-rift-vive-july-12th/

Quote: "Multiverse Inc., the studio behind VR sci-fi shooter Seeking Dawntoday announced the single/multiplayer game is soon heading out of closed beta and launching on Oculus RiftHTC Vive and Windows “Mixed Reality” VR headsets on July 12th.” [...] Promising a ‘full-length’ VR game, Seeking Dawn is said to offer a 20-hour single-player campaign, co-op gameplay with up to three other players in campaign mode, and multiplayer deathmatches in a “sprawling Survival setting.” [...] The full release will be available on the Oculus Store (Rift) and Steam (Rift, Vive, Windows VR) for $40."

 

Note that the price is $33.99 on Steam, not $40.

Update: I made an error, sorry - it was 33.99 - not $ - in the Steam store, thus Seeking Dawn has the same price in the Oculus and Steam stores. 

Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"

185 REPLIES 185

RattyUK
Trustee
I've added Seeking Dawn to my wish list, it looks good from the 'trailer' and @RuneSR2 's pics and first impressions just served to make it a done decision.  Currently I'm splitting my gaming time between SkyrimVR, FO4VR and Overlord 2 (flat!) so will jump into Seeking Dawn in about a month, so thanks for the brilliantly illustrated review!
PC info: AMD Ryzen 9 5900X - Sapphire 7900XTX - 32GB DDR4 4000 - 3 NVMe + 3SATA SSD - Quest 2 & 3

RuneSR2
Grand Champion
Had some problems with Seeking Dawn last night, maybe my Tray Tool profile stopped working. I'll look further into this issue later. 

In short it seems that the value for Tray Tool super-sampling is added to - or being multiplied by - the super-sampling value set in the Seeking Dawn settings. I'm guessing that my Tray Tool SS 2.0 (or 1.4) value + SS 1.4 in-game exploded to something like SS 2.8 and completely crashed Seeking Dawn. 

In short - if anyone experiences such interactions, try just to close Tray Tool before starting Seeking Dawn that worked for me (setting up a SS 0 profile for Seeking Dawn in Tray Tool did not help, but maybe I need to reinstall Tray Tool). 

Otherwise the game runs perfectly on my oc'ed GTX 1080 - using SS 1.4 in-game. One annoying thing is that my game character gets thirsty after a few minutes and keeps saying "Damn, I'm thirsty" and so far I haven't found much water. And you eat hamburgers for food - astronauts don't eat when in a spacesuit - and they for sure don't eat hamburgers. 

I noticed some ground covered by a lot of stones - I'm not 100% sure, but it really looked like tesselation - and it looked awesome. The use of tesselation could indeed explain the high hardware requirements. 

Tesselation is shown in this video (hint: jump to 0:50) - should someone wonder what tesselation is about:

https://youtu.be/-uavLefzDuQ

Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"

RuneSR2
Grand Champion
Current reviews aren't looking good, sadly, in retrospective I think the Seeking Dawn developers should have made this game exclusive to Rift, Vive or even MR and then hopefully have gotten more funds to polish the game. Seems like the game is getting the silent treatment in the Oculus Store - there isn't any splash illustration to draw attention to the game at all. 

Even if/when the game gets patched to obtain better performance and user ratings, most review sites will only write one review, thus the importance of securing proper QA before launching cannot be underestimated.

1. https://uploadvr.com/seeking-dawn-review/ - score 6/10.
2. https://www.vrfocus.com/2018/07/review-seeking-dawn/ - 6/10.
3. https://www.pwrdown.com/gaming/seeking-dawn-review-an-interesting-vr-sci-fi-shooter/ - 8.4/10.
4. http://cogconnected.com/review/seeking-dawn-review/ - 6.7/10.
5. https://www.roadtovr.com/review-seeking-dawn-beautiful-sci-fi-shooter-marred-many-dull-chores/ - 6.5/10.
6. https://www.gamerview.com.br/reviews/seeking-dawn - 8.4/10 (review from Brazil).

I guess 8.4 is reasonable - for now -  if you have the hardware to run the game without needing to lower too many settings.

Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"

RedRizla
Honored Visionary
I don't really listen to reviews, if I did I would have missed some really good Games/Movies ..etc. 

RuneSR2
Grand Champion
Agreed, still I had high hopes for Seeking Dawn in the Metacritic top 3 - like Lone Echo did last year, would be great with another VR-only game to impress the non-believers. 

BTW, I've just been playing Seeking Dawn for some more hours - it's quite close to Subnautica in many aspects (collecting resources, crafting), and the graphics are truly second to none. Without spoiling anything, arriving at the first major structure was truly an awe-inspiring moment. Textures really show off details when hit by a light source. The textures are way beyond even Lone Echo and the Vanishing of Ethan Carter. Right now I'd easily rate the game at 95 % - let's see how it goes from here... 

BTW, I've arrived exactly here in the game - doesn't the ground look quite tesselated?

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I don't think there's much wrong with the game, maybe there's some slight memory leak (some scenes seem to perform better after I've died and everything is loaded once more), but all in all performance is nice/great on my system - I haven't had a single crash (except when I was experimenting with Tray Tool and got very high SS). 

And here's another photo from my summer vacation 🙂  (Sometimes I really don't know what to answer when my colleagues ask if I had a great vacation and if I went travelling to some interesting location...) 

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SS 1.5 worked fine today, so I'm running the game with maxed out in-game settings, except for antialiasing. Enabling Tray Tool still caused trouble. - I got the Tray Tool profiles working (voice confirmed), but selecting either SS 0 or SS 1.4 in the Seeking Dawn profile caused the game to go beyond the SS 1.4 (or 1.5) set in-game. Normally I use SS 2.0 globally, but have some profiles for games needing other settings. 
Until the developers fix this issue, the only way I got Seeking Dawn running perfectly using SS 1.4 or 1.5 was to deactivate Tray Tool completely (hmmm, maybe I should try Tray Tool SS 1.5 and SS 1.0 in-game to see what happens - man, this is taking quite a lot of time, guess that always was the fun aspect of PC gaming 😉 

Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"

nrosko
Superstar
Well i didn't like the beta & still sound like there is a lot of issues. It seems to be getting mixed reviews rather than bad ones. For me the game is a million miles away from being triple AAA standard. It looks pretty in screen shots & those above are making me want to give it another chance but i felt the game was generally lacklustre. 

Zenbane
MVP
MVP
Sounds like it is best to wait a few months to give the Dev's a chance to salvage the situation. Based on the mixed reviews, there certainly does seem to be a product worth salvaging.

JoeManji08
Heroic Explorer
I really enjoyed the game, but it could definitely use a bit more optimization.  Some scenes just have low framerates (meaning ASW on with a 1080ti even on low settings).  After messing around with graphics settings and finding consistent performance across settings based on the scene, I just left it in high graphics and dealt with the ASW when it kicked on.  I found it happened for about a third to a quarter of the game. 

But it does have great graphics and fun gameplay.  I found myself stopping to look all around at the scenery at least once every area.

MowTin
Expert Trustee


I really enjoyed the game, but it could definitely use a bit more optimization.  Some scenes just have low framerates (meaning ASW on with a 1080ti even on low settings).  After messing around with graphics settings and finding consistent performance across settings based on the scene, I just left it in high graphics and dealt with the ASW when it kicked on.  I found it happened for about a third to a quarter of the game. 

But it does have great graphics and fun gameplay.  I found myself stopping to look all around at the scenery at least once every area.

Are you using super sampling or aa? HDR? Ambient occlusion? 
i7 9700k 3090 rtx   CV1, Rift-S, Index, G2

JoeManji08
Heroic Explorer
I don't force SS outside of the app -- the app just calls it resolution, and I use 1.0 there.  Couldn't see a difference in performance with AA, so I left it on.  HDR and AO aren't selectable in the menu -- just shadow quality.