I have a bust my son made with Medium and am trying to import it. When I just exported the obj and converted to glb, the object came in about 10X the size of the room. So a couple questions:
1) what are the unit of Medium
2) what are the units of Oculus home and the size of the space?
Next, I tried resizing the object with Win10 3d builder. This is a pretty useful app and allowed me to settle the bust flat, set the units, and scale. I scaled the bust thusly to 200mm but it still came into Oculus home about 10x the size of the room. OK, I shrunk it again, this time to 10mm. Same thing. So.. what is the procedure for taking a object from Medium and scaling it to someting compatible with Oculus home?
I am using this tool
to convert obj to glb.