Consumer friendly VR is still young. Here is a link to show how slow internet became popular. https://www.internetworldstats.com/emarketing.htmI tried internet fist time in 1997, but only got it for home in 2004. Even after 7 years in 2004 it was still mostly a place for nerds. "There is no women in internet" was quite true back then.
you say people use mobile devices and dont game on pcs... well TBH for the moment at least PC vr simply isnt aimed at them... that is what Go and SC and daydream etc will be going for.
I know this. PC VR will forever be a niche. Console VR would be more popular by default because of a much larger installed user base and because it is cheaper... A LOT cheaper.
Take this Bot!
i bought a DK2 now i have a PSVR, a Rift and a Dell Visor and i am chomping at the bit
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