08-02-2018 11:08 AM
What’s new :
08-08-2018 06:16 PM
08-08-2018 07:01 PM
08-08-2018 07:24 PM
08-08-2018 08:36 PM
08-08-2018 10:09 PM
Glad to hear that I'm not the only one, lol! I have just started a support ticket regarding this problem. It is def something in 1.29 doing this. Never had a problem with 1.28 and If I disable Oculus home and run XP11 in non-vr mode it works and shuts down fine. For now my quick fix is to have task manager active and minimised on my task bar so I can quickly select and end task.
DTH said:
My x plane 11.25 is the only program that has a problem. The problem started after the Oculus update.
I have to take off my headset to force it to close because it has the error of not responding. It does run fine it just will not shut down like it used to.
08-08-2018 11:14 PM
TomCgcmfc said:
kzintzi said:
MAC_MAN86 said:
Well thanks for the added random frame freezes. Obviously this update has too much we do not want for our purpose...playing Games & Apps. Kindly give up developing Home and revert back to a Home Classic + Option for No Home at all.
um, no don't do this
Why not? Just so a few people like you can play with Dollhouses? Maybe Oculus should sell Core 2.0 as a separate app, say for $10. Then they will probably see how wasted their efforts have been because few will buy it imho.
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
08-09-2018 04:31 AM
Just an update on needing to kill XP11.25 with task manager when exiting the program. I started a support ticket with oculus support and got this reply. Basically they said I need to contact the developer to try to sort this out. Oh boy!
Thank you for taking the time to contact us with regards to update 1.29.
As X-Plane is a non-Oculus application and is the only app you are having issues with, you will need to contact X-Plane's developers and work with them with regards to compatibility issues with our software.
However, do let us know if you are having any issues with the Oculus home software itself, or any Oculus applications.
Kind regards,
Ryder
Oculus Support
08-09-2018 04:37 AM
08-09-2018 04:43 AM
I did post on their forum but I will also try contacting them directly. Not sure how but I'm sure I'll figure this out. I'll let you know what they say.
DTH said:
@TomCgcmfc thanks for the update. How do we contact them? All the websites point to forums. Then where do we post there?
08-09-2018 07:04 AM
MAC_MAN86 said:
This is the same principle as Engine Stop Tech. We do not need it for what we run for.
For crying out aloud, just release your stuff as an APP and then judge if it is worth it.
https://www.youtube.com/watch?v=k159M8QhCIE