08-13-2018 06:32 AM
08-16-2018 09:40 AM
The
article does chastise Oculus a bit for the DRM check back in 2016,
which I think is a low blow since we've all moved beyond that after
nearly 2 years. Ignoring that piece of the article (which does feel is bait), I'm wondering how this could
potentially play out for Oculus' approach to their own Store. I imagine
nothing will change in terms of Oculus' perceived hardware exclusivity,
and in the end this is likely just HTC needing to generate more Revenue.
I feel like this move by HTC is less of a symbol about "VR for Everyone" and more of a strategic move to gain competitive advantage. But that's just a hunch.
🙂
08-16-2018 09:57 AM
08-16-2018 10:12 AM
HTC
says developers can choose to list their games as Oculus compatible
today, and titles that have been tweaked to work with the OpenVR
standard should be ready to go.
08-16-2018 10:42 AM
08-16-2018 11:12 AM
08-16-2018 11:15 AM
08-17-2018 01:42 AM
08-17-2018 07:04 AM
08-17-2018 07:07 AM
Pabbert said:
....
You could already get this via SteamVR
08-17-2018 08:34 AM