08-12-2018 05:28 PM
08-21-2018 04:06 AM
08-21-2018 04:09 AM
So you're saying, because it looks good enough we should not move on and make it better?
RedRizla said:
DaftnDirect said:
That looks suspiciously like the Ray trace version RedRizla
Just shows what can be done without it..
08-21-2018 04:11 AM
08-21-2018 04:13 AM
What about AI-powered anti-aliasing ... no more jaggy/blurry edges, imagine what difference that will make in VR, you won't have to supersample so much to get a sharper image. Also AI-powered upscaling, meaning you can push higher res VR screens without sacrificing performance as much.
RedRizla said:
@LZoltowski - I'm quite happy to play a game if it looks as good as Resident Evil does. All I'm saying is that he showed that room at it's worst while he was doing the Ray Tracing demo. Maybe he should have showed this room in the demo instead. I'm aware of how good RayTracing is and it will save Devs time, but I want more for my £1000..
08-21-2018 04:13 AM
08-21-2018 04:20 AM
LZoltowski said:
What about AI-powered anti-aliasing ... no more jaggy/blurry edges, imagine what difference that will make in VR, you won't have to supersample so much to get a sharper image. Also AI-powered upscaling, meaning you can push higher res VR screens without sacrificing performance as much.
RedRizla said:
@LZoltowski - I'm quite happy to play a game if it looks as good as Resident Evil does. All I'm saying is that he showed that room at it's worst while he was doing the Ray Tracing demo. Maybe he should have showed this room in the demo instead. I'm aware of how good RayTracing is and it will save Devs time, but I want more for my £1000..
08-21-2018 04:27 AM
RedRizla said:
LZoltowski said:
What about AI-powered anti-aliasing ... no more jaggy/blurry edges, imagine what difference that will make in VR, you won't have to supersample so much to get a sharper image. Also AI-powered upscaling, meaning you can push higher res VR screens without sacrificing performance as much.
RedRizla said:
@LZoltowski - I'm quite happy to play a game if it looks as good as Resident Evil does. All I'm saying is that he showed that room at it's worst while he was doing the Ray Tracing demo. Maybe he should have showed this room in the demo instead. I'm aware of how good RayTracing is and it will save Devs time, but I want more for my £1000..
While it's good for VR, it just makes VR look even more expensive now. I'll make do with just a higher resolution in VR, which will help with the jaggy edges a bit..
08-21-2018 04:29 AM
08-21-2018 04:43 AM
08-21-2018 04:46 AM
RedRizla said:
@LZoltowski - At what cost to performance does RayTracing have on games? Shadows setting are currently a thing people usually look to turn off to increase performance in their games..