12-09-2016 04:31 PM
08-13-2018 02:18 AM
08-23-2018 04:07 PM
08-24-2018 10:08 AM
08-24-2018 10:11 AM
08-24-2018 12:38 PM
JasonW said:
Dynamic Layer Resolution
I really appreciate the ability to set the resolution for a layer so I can achieve the detail I need in a sculpt. However, after using the dynamic resolution features found in both Zbrush 2018 and SculptrVR, I really wish for Dynamic Layer Resolution in Medium 3.0. I would rather not have to think about resolution when in the heat of sculpting, it's a very unnatural thing added to what is otherwise a very intuitive experience. I believe this would also save memory since higher resolution is only applied locally to areas that require it instead of increasing the resolution of the entire layer.
08-24-2018 02:01 PM
P3nT4gR4m
If z-brush is anything to go by you'll only have to wait 10 years or so till we dynamic tessellation in Medium. I never forgave those swine for shitcanning sculptris! 😕
08-27-2018 08:49 AM
08-27-2018 08:49 AM
08-31-2018 08:31 PM
08-31-2018 09:36 PM
MrNobodyX3 said:
Can we get some sort of bone system to pose a near finished sculpt?