06-04-2018 07:47 AM
09-08-2018 02:45 PM
09-08-2018 02:57 PM
RuneSR2 said:
BTW, I just tested Along Together enabling just ss 1.5 - and it caused a massive slowdown just like ss 2.0. So at least for now, don't enable ss for Along Together. Maybe I'm not being kind to the devs, but I simply can't play that game using ss 1.0; if the devs can't fix the ss problem that game will be 1/5 stars to me, sadly. When first you've gotten use to high levels of ss it's nearly impossible to go back - unless the devs create some true texturing magic like in Seeking Dawn.
09-08-2018 03:05 PM
nrosko said:
RuneSR2 said:
BTW, I just tested Along Together enabling just ss 1.5 - and it caused a massive slowdown just like ss 2.0. So at least for now, don't enable ss for Along Together. Maybe I'm not being kind to the devs, but I simply can't play that game using ss 1.0; if the devs can't fix the ss problem that game will be 1/5 stars to me, sadly. When first you've gotten use to high levels of ss it's nearly impossible to go back - unless the devs create some true texturing magic like in Seeking Dawn.
This seems a bit odd. Is your card maxed out?
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
09-08-2018 03:24 PM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
09-08-2018 03:56 PM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
09-09-2018 02:57 AM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
09-09-2018 04:14 AM
RuneSR2 said:
Ok, I may have solved some of the mystery. Along Together seems to react to the global ss - but in strange ways.
Selecting global ss 1.5 gives me ss 1.96 - 2.11 in game (2.11 when the game starts) - and when Rift is set as my primary audio device, the game worked perfectly for the first time - that is, I got solid 90 fps using ss 2.11! That's cool! :-:smile:
But back to my usual global ss 2.0 - now the game starts in ss 2.60! :# And that doesn't work well.
It seems that Along Together is using adaptive ss (or multiplies the global ss by 1.3 to 1.4), and if you're not using global ss of 0 (=1.0) this may lead to all sorts of errors.
I have a problem with latest version of Oculus Tray Tool, so profiles don't load - but global ss always works perfectly. Otherwise my suggestion would be to create a profile for Along Together and not to use ss beyond 1.5 even if you're running a 1080 Ti. And I did this audio adjustment too (enabling Audio Switcher in OTT to set Rift as default), because the game is known for audio problems - Rift Audio Mirroring may create problems:
Now if only the devs would leave ss to 1.0 (or 0) and not make ss some kind of adaptive, all would be good for OTT users - I think...
09-09-2018 09:53 AM
nrosko said:
RuneSR2 said:
Ok, I may have solved some of the mystery. Along Together seems to react to the global ss - but in strange ways.
Selecting global ss 1.5 gives me ss 1.96 - 2.11 in game (2.11 when the game starts) - and when Rift is set as my primary audio device, the game worked perfectly for the first time - that is, I got solid 90 fps using ss 2.11! That's cool! :-:smile:
But back to my usual global ss 2.0 - now the game starts in ss 2.60! :# And that doesn't work well.
It seems that Along Together is using adaptive ss (or multiplies the global ss by 1.3 to 1.4), and if you're not using global ss of 0 (=1.0) this may lead to all sorts of errors.
I have a problem with latest version of Oculus Tray Tool, so profiles don't load - but global ss always works perfectly. Otherwise my suggestion would be to create a profile for Along Together and not to use ss beyond 1.5 even if you're running a 1080 Ti. And I did this audio adjustment too (enabling Audio Switcher in OTT to set Rift as default), because the game is known for audio problems - Rift Audio Mirroring may create problems:
Now if only the devs would leave ss to 1.0 (or 0) and not make ss some kind of adaptive, all would be good for OTT users - I think...
How do you know its running at 1.96-2.11? Is that what it shows in their menu?
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
09-09-2018 02:15 PM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
09-13-2018 11:37 PM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"