I'm hoping this is one of those, "Just do this" things. I've been having fun importing some models and wanted to add some of my paintings to the walls. I've gone and made the .glb file and everything comes in fine but they are dark when not in direct light. Now normally that would be ok but other picture I get from Oculus are nearly back lit.
So Im not sure if there is a light interaction thing going on, for instance, in the outside light of the sail ship environment things are really specular, but inside the lights seem to not have any effect. Yet when I look at the suit of armor reward or the fish tank , they are lit quite well.
What am I missing? I'm using Blender with the glb exporter, linked metal_roughness PBR, also seem to work with just Blender Render much the same.
Thanks in advance