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Oculus Quest! Coming in Spring, $399

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  • MradrMradr Posts: 3,535 Valuable Player
    edited September 2018
    snowdog said:
    You can't really compare the 835 in the Oculus Quest with the 835 in the Vive Focus because (unless Oculus haven't dealt with heat the same way as they've done with the Oculus Go) you'll get better performance. It's basically an overclocked 835.
    Yes, and this was already talk about and a link was posted... You are upgrading and gen2 I3 to gen3 I3 - there isn't that much of a differences in thermals so you end up about the same thermals but with 50% more performance. So yes we can compare. Remember the 845 is already a year old so many people have already have the scale of performance and power usage down. It's not like we're talking about an 855 or an 865.

    Here is a site that compare a bunch of different things already.
    https://www.xda-developers.com/qualcomm-snapdragon-845-hands-on-benchmarks-first-impressions/
    https://wccftech.com/snapdragon-855-geekbench-alleged-impressive-single-core/
  • snowdogsnowdog Posts: 7,101 Valuable Player
    And as I've said before, those benchmarks probably aren't valid at all. This most likely is an overclocked 835 and will have a superior performance than the stock 835. Oculus did the exact same thing with the 821 in the Oculus Go.

    True, they could have done the same thing with the 845, and overclocked that but then would we have an Oculus Quest under 400 dollars? Probably not. On paper it may be only 100 dollars difference but if the Quest was $499 instead of $399 they would probably sell a lot less of the things.
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  • LZoltowskiLZoltowski Posts: 6,774 Volunteer Moderator
    Here is Hands on from Tested




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  • kevinw729kevinw729 Posts: 4,765 Valuable Player
    Agree @snowdog - its all subjective. We have an operator using the HTC Vive Focus for an DOE project and they seem okay, and they are being stretched on performance. Knowing the smarts of the OVR dev team I am sure they have managed to even surpass that. My main issue is the build quality, and the suitability for DOE application. They have issues in the field, and just hope they can be addressed before the BE version hits the streets!

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  • ZenbaneZenbane Posts: 14,564 Valuable Player
    snowdog said:
    And as I've said before, those benchmarks probably aren't valid at all. This most likely is an overclocked 835 and will have a superior performance than the stock 835. Oculus did the exact same thing with the 821 in the Oculus Go.

    True, they could have done the same thing with the 845, and overclocked that but then would we have an Oculus Quest under 400 dollars? Probably not. On paper it may be only 100 dollars difference but if the Quest was $499 instead of $399 they would probably sell a lot less of the things.


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  • SkScotcheggSkScotchegg Posts: 1,232
    Wintermute
    Did they show a longer Star Wars video to people at the press conference then what we got to see? It's just all I see is a short teaser trailer, I can't wait for Star Wars in VR, they need to make loads of Star Wars games for VR!!

    Will this come to Rift eventually too or is it just exclusive to Quest?


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  • bigmike20vtbigmike20vt Posts: 4,074 Valuable Player
    edited September 2018
    Is it me or was that a v poor Vader voice imitation?
    (It will prolly turn out it was J E Jones actually doing it now I said that!)
    Fiat Coupe, gone. 350Z gone. Dirty nappies, no sleep & practical transport incoming. Thank goodness for VR :)
  • ZenbaneZenbane Posts: 14,564 Valuable Player
    So now that the same team who created a top experience for The Void (facility based VR)... I wonder how feasible any type of Facility/Arena/Arcade VR will be worthwhile, since we can use the Inside-Out tracking of Quest to make any location function the same.

    In fact, I recently came across an article about how Sea World is abandoning VR in their Attractions:

    SeaWorld has ditched the experiment that made it the first major ride in Florida to incorporate virtual reality.

    "We are always evaluating new attraction opportunities for SeaWorld but we have no immediate plans to bring VR back to the park."

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  • CrashFuCrashFu Posts: 1,756 Valuable Player
    kevinw729 said:

    If I show SuperHotVR on our Rift, and then hand one of our investors the OQ version - they will see the difference and ask questions. 

    SuperHot might be a bad example, since I'm pretty sure the minimalist, low-poly graphics will port pretty damn well to Quest. :tongue:  (There are already Oculus Go games that are waaaaay more visually impressive than SuperHot, after all.)    I imagine that popular existing titles with simple or cartoony graphics like SuperHot and Job Simulator will be hits all over again with the new audience the Quest brings in.

    Now, titles with high-detail graphics like Robo Recall and Chronos might be another story... I've never actually tried playing them on minimal graphics settings myself, so I wonder how many of such games would need to have their art assets actually redone to look good at a lower rendering cost?
    It's hard being the voice of reason when you're surrounded by unreasonable people.
  • Hiro_Protag0nistHiro_Protag0nist Posts: 4,813 Valuable Player
    Is it me or was that a v poor Vader voice imitation?
    (It will prolly turn out it was J E Jones actually doing it now I said that!)

    I like to think it was Palmer Luckey.

    But it probably wasn't.
  • kevinw729kevinw729 Posts: 4,765 Valuable Player
    CrashFu said:
    kevinw729 said:
    ......
    SuperHot might be a bad example, since I'm pretty sure the minimalist, low-poly graphics will port pretty damn well to Quest. :tongue:  (There are already Oculus Go games that are waaaaay more visually impressive than SuperHot, after all.)    I imagine that popular existing titles with simple or cartoony graphics like SuperHot and Job Simulator will be hits all over again with the new audience the Quest brings in.

    Now, titles with high-detail graphics like Robo Recall and Chronos might be another story... I've never actually tried playing them on minimal graphics settings myself, so I wonder how many of such games would need to have their art assets actually redone to look good at a lower rendering cost?

    I have an issue with "minimal graphics settings" - it is a compromise for lower spec PC owners, but it does kinda defeat the point of the "your PC is VR suitable" proclamations!!

    I agree, I selected SuperHotVR as I know that it works on OQ, and also that there is a VR arcade version in the works.

    RobotRecal is so borrowed from the arcade Virtua Cop, that I expect a high end untether version on the DOE scene soon. We just had one of our largest trade events, and the number of VR arcade and attractions systems made it clear the sector is investing hard,.

    You may have heard the report that three theme parks removed VR off their coasters - this was in part due to difficulties to get riders loaded in time, but also had a lot to do with the issues of subpar VR that the GearVR offered not living up to expectations (and the small issue of Samsung dropping all support of the GearVR!)

    Our sector is "better than" VR, I just hope the consumer VR scene does not become "ok VR" focused!



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  • LZoltowskiLZoltowski Posts: 6,774 Volunteer Moderator
    Basically what I have been saying since the announcement:

    But the following day, Oculus chief technology officer John Carmack — a video game industry legend who is responsible for creating seminal shooter titles like Wolfenstein, Doom, and Quake — was more straightforward: the Oculus Quest is a gaming console. “Realistically, we are going to wind up competing with the Nintendo Switch,” Carmack told the crowd. Where the Oculus Go headset is “80 percent media and 20 percent gaming,” the Oculus Quest is emphatically gaming-focused. In fact, it’s arguably the first VR headset to offer the perks that have drawn people to products from Microsoft, Sony, and Nintendo.
    Carmack argues that the Oculus Quest, like the Nintendo Switch, reorients how, where, and to what extent you can enjoy games. Oculus isn’t trying to replace its high-end Rift headset in the same way Nintendo isn’t trying to replace your PC or Xbox. But it’s building something that’s portable and user-friendly while providing some of the same experiences you’d find on a higher-powered device.


    https://www.theverge.com/2018/9/28/17914364/oculus-quest-vr-headset-game-console-cordless-standalone

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  • bigmike20vtbigmike20vt Posts: 4,074 Valuable Player
    kevinw729 said:

    RobotRecal is so borrowed from the arcade Virtua Cop, that I expect a high end untether version on the DOE scene soon. 

    Strange! I have virtuacop and I have RoboRecall.
    Other than both involving a gun and shooting I am not seeing the similarity 
    Fiat Coupe, gone. 350Z gone. Dirty nappies, no sleep & practical transport incoming. Thank goodness for VR :)
  • kevinw729kevinw729 Posts: 4,765 Valuable Player
    bigmike20vt said:
    .....
    Strange! I have virtuacop and I have RoboRecall.
    Other than both involving a gun and shooting I am not seeing the similarity 

    Would you prefer if I said "generic SEGA-style arcade shooter?"

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  • koi375koi375 Posts: 1
    NerveGear
    Is there any confirmation that Quest will support Medium? That's really the main thing I'm interested in.
  • ZenbaneZenbane Posts: 14,564 Valuable Player
    edited October 2018
    koi375 said:
    Is there any confirmation that Quest will support Medium? That's really the main thing I'm interested in.

    No word yet. I imagine that they would need to release a toned down version for it to run on the Quest's Snapdragon processor. Medium's current recommended requirements are an i5 and 1060 GPU.
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  • CrashFuCrashFu Posts: 1,756 Valuable Player
    Hopefully they won't have to tone it and other artistic apps down too much..

    I'm not much of an artist myself but I like to imagine that Quest would be a serious hit among artists, by allowing them to do 3D art far more quickly and intuitively than they could with a mouse and a 2D display.

    (None of the artists I know can afford to invest in high-end PC's, so not much chance of them getting Rifts any time soon, sadly)
    It's hard being the voice of reason when you're surrounded by unreasonable people.
  • bigmike20vtbigmike20vt Posts: 4,074 Valuable Player
    edited October 2018
    kevinw729 said:

    Would you prefer if I said "generic SEGA-style arcade shooter?"

    but it isnt that either... you are, either deliberately or accidentally A) putting sega up on a pedestal  and saying they created an entire genre   B ) saying that the robo recall devs plagarised  virtua cop essentially taking away any credit for them making the game and C) the bottom line is they are completely totally different games.

    virtual cop is a very simple gun game with set scenes that you are transitioned through, Time crisis could be said to be an evolution of virtua cop perhaps, which was an evolution of duckhunt but really how tenuous do you want to get?

    RoboRecal  is a full 3D environment that you can move around at will and you can grab and interact with the combatants. none of that can be done in simple light gun shooters like virtua cop

    Fiat Coupe, gone. 350Z gone. Dirty nappies, no sleep & practical transport incoming. Thank goodness for VR :)
  • kevinw729kevinw729 Posts: 4,765 Valuable Player
    bigmike20vt said:
    .....
    but it isnt that either... you are, either deliberately or accidentally A) putting sega up on a pedestal  and saying they created an entire genre   B ) saying that the robo recall devs plagarised  virtua cop essentially taking away any credit for them making the game and C) the bottom line is they are completely totally different games.


    Thank you for your detailed opinion on RR - I have enjoyed playing the game myself, and appreciated the bug fixes with the update.

    Yes, I do place SEGA on a pedestal, though Time Crisis is still one of my top five amusement pieces of all time - that immersion achieved with the pedal opened a lot of doors for me.

    I still feel that RR was inspired by a lot of VC - and you have to be careful, we had more than just one VC, they released at last count three different version migrating across into the Option GHOST series in amusement.

    Nothing wrong to say a good shooter is inspired, and borrow elements. I know you want this to be seen as a totally "new thing", but you have to understand that some of us are entitled to a different perspective based on previous experiences that differ to you. Thanks anyway for sharing.
    P6ftmuw.jpg
    ** New Book **
    "The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities"
    https://www.amazon.co.uk/Out-Home-Immersive-Entertainment-Frontier/dp/1472426959
  • LZoltowskiLZoltowski Posts: 6,774 Volunteer Moderator
    Every shooter out there is basically Wolfenstein 3D with better graphics :P
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  • kevinw729kevinw729 Posts: 4,765 Valuable Player
    edited October 2018
    Every shooter out there is basically Wolfenstein 3D with better graphics :P

     No, "3D Bat Attack"!


    P6ftmuw.jpg
    ** New Book **
    "The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities"
    https://www.amazon.co.uk/Out-Home-Immersive-Entertainment-Frontier/dp/1472426959
  • bigmike20vtbigmike20vt Posts: 4,074 Valuable Player
    edited October 2018
    kevinw729 said:
    I know you want this to be seen as a totally "new thing", but you have to understand that some of us are entitled to a different perspective based on previous experiences that differ to you. Thanks anyway for sharing.
    wow patronising much?
    i dont want it to be seen as anything I just disagreed with you.

    PS 3D bat attack was a rip off of 3D monster maze iirc.  :P

    (I am sure there was more before that but monster maze was the 1st i saw)
    Fiat Coupe, gone. 350Z gone. Dirty nappies, no sleep & practical transport incoming. Thank goodness for VR :)
  • kevinw729kevinw729 Posts: 4,765 Valuable Player
    bigmike20vt said:
    .....
    wow patronising much?
    i dont want it to be seen as anything I just disagreed with you.

    Sorry you saw this as patronising to you. Just wanted to be clear I disagreed with you.
    P6ftmuw.jpg
    ** New Book **
    "The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities"
    https://www.amazon.co.uk/Out-Home-Immersive-Entertainment-Frontier/dp/1472426959
  • ZenbaneZenbane Posts: 14,564 Valuable Player
    edited October 2018
    but it isnt that either... you are, either deliberately or accidentally A) putting sega up on a pedestal  and saying they created an entire genre   B ) saying that the robo recall devs plagarised  virtua cop essentially taking away any credit for them making the game and C) the bottom line is they are completely totally different games.

    virtual cop is a very simple gun game with set scenes that you are transitioned through, Time crisis could be said to be an evolution of virtua cop perhaps, which was an evolution of duckhunt but really how tenuous do you want to get?

    RoboRecal  is a full 3D environment that you can move around at will and you can grab and interact with the combatants. none of that can be done in simple light gun shooters like virtua cop


    Agreed. There is nothing remotely similar between any of the Virtua Cop games and RoboRecall, here's a Playthrough of all 3 for Sega:




    In fact, there is far more in common between Vitua Cop and Dead & Buried. But RoboRecall is a well-made and very popular Oculus exclusive, so it is not uncommon to find ways to dismiss it. Oculus exclusives have been chastised from Day 1 (Lucky's Tale, Chronos). Just another day in the life of Interneting

    :)

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  • Protocol7Protocol7 Posts: 296
    Nexus 6
    I think the Quest is incredibly exciting. I did not expect to see it this soon or this affordable. It feels like we've gone very quickly from the Santa Cruz prototype being demonstrated just a couple of years ago to a real product being released at an accessible price.

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