cancel
Showing results for 
Search instead for 
Did you mean: 

Oculus 2.0 Home/Store no audio from RIft headphones

deftware
Expert Protege
This has been the case since I bought my Rift in January, and I specifically made it a point to *not* use Core 2.0 beta because of the audio problem. Now I have to use it because there's no alternative. Audio worked fine with the original Oculus Home, as it does with all the games I play. Why does Oculus Home/Store 2.0 audio come from my system headphones instead of my Rift headphones where I have it configured to play from?
7 REPLIES 7

Anonymous
Not applicable
When you have the headset plugged-in, go in the desktop app, in "Device" tab. Click on the headset, you should find some audio options. Hopefully it helped!

Coldsnap500
Protege
I have this same problem. Changing the settings in the desktop app fixed it for SOME games, changing settings in Dash did nothing. The Dash/Menu sound effects are also played through my desktop speakers regardless of my settings.

deftware
Expert Protege


When you have the headset plugged-in, go in the desktop app, in "Device" tab. Click on the headset, you should find some audio options. Hopefully it helped!


Thanks for the reply. Unfortunately that's not the problem: it doesn't matter if it's configured to Rift Audio or Windows Default, the audio for Home/Store in Core 2.0 only comes from my desktop headphones - in spite of the audio from games and Dash itself coming out of the Rift headphones (when Oculus device settings have audio output configured to Rift Audio).

This has been an ongoing problem since I bought my Rift in January, with Core 2.0, which is why I opted out and used the old Home/Store up until Oculus got rid of it a few days ago, because the audio worked as one would expect.

YoLolo69
Trustee
And what if you select "Rift" as default audio output in the (usually) bottom right of the taskbar with the Windows speaker icon? Did you try that already (sound obvious I know)?

“Dreams feel real while we are in them, it's only when we wake up that we realize something was strange.” - Dom Cobb

"Be careful, if you are killed in real life you die in VR too." - TD_4242

I7 10700K,  RTX 3070, 32GB DDR4 3200Mhz, Oculus Rift CV1

Anonymous
Not applicable
What YoLolo69 said. Also, you should upgrade your audio drivers from Windows device manager ^^.

deftware
Expert Protege

YoLolo69 said:

And what if you select "Rift" as default audio output in the (usually) bottom right of the taskbar with the Windows speaker icon? Did you try that already (sound obvious I know)?


Yes, that has always been the only way that it 'works'. But I didn't have to do that with the old Home and shouldn't have to do it now. Games and Dash work just fine via the headset's earphones without setting Rift Audio as my default Windows audio device - they respect the audio output setting I have configured in the Oculus desktop program.

YoLolo69
Trustee
Ok, so it work when it's set to the default Windows audio output?, no real drama here? I thought it was a no-go 😉

I suggest to create a support ticket and investigate with the Oculus team, that will help you and all others persons having the same issue.

“Dreams feel real while we are in them, it's only when we wake up that we realize something was strange.” - Dom Cobb

"Be careful, if you are killed in real life you die in VR too." - TD_4242

I7 10700K,  RTX 3070, 32GB DDR4 3200Mhz, Oculus Rift CV1