When working on large sculpts, there seems to be a kind of "dust" that develops in between saves. It's kind of random, and I usually spot and clean it in VR, but it reappears overt time. It is made of tiny sculpt bits, extremely small.
I tend to work on very large arts sculpts, so I think it is related. This problem only happens on large sculpts.
Here is an example. Does anyone know how to avoid this?