10-21-2018 09:20 AM
With exclusive, evolutionary, SDE-minimizing Samsung display technology, users can perceive a 1,233ppi-level resolution. A 3.5" advanced Anti-SDE Dual AMOLED display lets you experience incredibly immersive mixed reality, and break down the boundaries between the real and the virtual.
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
10-22-2018 09:00 AM
LZoltowski said:
So this works like I thought SDE could be mitigated 2 years ago! (should have patented it lol)
"Samsung’s exclusive AMOLED technology applies a grid pattern structure to devices’ top-layer panels, reducing the distance between pixels by almost 50%. "
It's basically a layer of tiny prism-like patterns on top of the screens that reduce the perceived distance between the pixels by bending the light.
This is a miniaturised version of how these simple "bezel removers" work. https://www.youtube.com/watch?v=MFplhq7FhuI
It's a prism lens that bends light to remove the bezel, obviously Samsung tech works on a much tinier scale
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
10-22-2018 02:13 PM
the only way this could provide any benefit is if the spaces in the panel not lit by a pixel were lit somehow.
10-22-2018 03:20 PM
10-22-2018 05:55 PM
10-22-2018 07:02 PM
10-23-2018 07:05 AM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
10-23-2018 07:08 AM
pyroth309 said:
My biggest concern with these only having only having 2 cameras in the front has always been the tracking. I wish there was a 4 camera option or something to cover the back.
10-23-2018 08:39 AM
10-24-2018 04:34 AM
LZoltowski said:
The rift uses Samsung screens already and there is no reason I see why Samsung would not let their partners use this tech.
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
10-24-2018 05:00 AM