Everything was fine with 0.83 but 0.84 gives me an error.Each time I launch OTT, USB Selective Suspend is blanked:When I change to disable (my default setting in 0.83), I get that error:Maybe because of non english windows.
Custom built gaming desktop; i9 9900k (water cooled) oc to 5ghz, gtx 1080 ti (from my old AGA), 32 gb 3000hz ram, 1 tb ssd, 4 tb hdd. Asus ROG Maximus xi hero wifi mb, StarTech 4 port/4 controller sata powered usb3.0 pcie card, Asus VG248QE 1080p 144hz gaming monitor, Oculus Rift cv1 w/2x sensors, Vive Pro, Vive Cosmos, Vive Wireless.
@ApollyonVR Is it possible to implement into OTT the option to load (both with admin rights) the OculusDash.exe and oculus-platform-runtime.exe and through OTT's tray icons right mouse click menus? These two runtimes are required at least for HMD screens to be enabled while oculusclient.exe is blocked from running automatically with the admin trick at least with SteamVR.
“Dreams feel real while we are in them, it's only when we wake up that we realize something was strange.” - Dom Cobb
"Be careful, if you are killed in real life you die in VR too." - TD_4242
I7 3770K OC 4.6GHz, GTX1080 OC 10%, 16GB DDR3 2448 OC, Oculus Rift CV1
Well there isn't option to disable ASW on Oculus apps also, or disable Sensor Power Management or bring up SS up on applications, or make Fresco registry tweaks also, so should we remove those too from OTT as dirty tricks until those are implemented on Oculus's own app? One can always choose not to be using these options on OTT, one thing we can't choose on Oculus's own options.
@YoLolo69 I see your point of course. As you see the point of mine?
The fly can be for long drowned in the pan and you'll only see it when stirring the soup. - YoLolo proverbWho know? possibly something fishy effectively, lot of reports I agree...
can we have something in the new version of OTT that allows us to set global, or profile values for the newly added FOV tangent multiplier?if you were to add it into a beta build i would love to give it a try!cheers!
AudioSwitcher fix in progress, will get you guys something to test as soon as i can.
latest oculus home cant be set as admin and allow the home window not to open on start of xplane any one know if there is a fix?
My OTT seems to be somewhat broken. Voice recognition doesn't work and neither does game launch detection. The global settings still work fine.
I confirm I have a problem currently. Often the audio feedback can't be heard and in that case I relaunch the game/app, and even if I heard it, the profile could be not take in account. Confirmed with the OTT HUD showing pixel density. Changing to "Timer" instead of "WMI" don't improve the behavior. In any case I can see immediately if my usual 1.5 wasn't applied (visually speaking) even after hearing the audio feedback, and I have to launch my game several times before all is fine. Once again yesterday it happened after I created a profile for Edge of Nowhere. It took 3 or 4 launch before I had the audio feedback and the profile applied.I just realize we can launch an apps/game by right clicking on its line in the profile window. What happen in that case? Do you launch the application and catch it on the fly like usual to apply profile, or do you apply the profile before and then run the app (the latter will work 100% of the time as Oculus Debug Tools work 100% of the time when set right before launching an app)? I need to try that.
@YoLolo69 If you launch the game from the Profiles or Library windows, the profile is applied before the game is started. So that’s more controlled and should perhaps work better. I am currently fixing some bugs regarding all this. If you’d like to test the beta i can send it to you. Cheers!
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