Oculus GO Screen Sharing Development Support — Oculus
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Oculus GO Screen Sharing Development Support

rgholmrgholm Posts: 8
NerveGear
Screen sharing on the Oculus GO is finally here!! So pumped! 

However, we are having trouble getting our internally developed app to cast. I can get my GO to cast to my android device just fine. But once I launch our app a message pops up saying "Casting/Livestreaming Not Available". 

How can we add streaming support to our app? 

This experience is being developed in Unity and is currently being tested via sideloading and developer mode. 

Thanks!

Comments

  • JoeS2018JoeS2018 Posts: 28 Oculus Start Member
    Anyone?  I'm having a very similar issue.  Is there some flag we have to set?
  • antwerpestcantwerpestc Posts: 2
    NerveGear
    Any news on this tipic?

  • rgholmrgholm Posts: 8
    NerveGear
    No new discoveries here....
  • GeomediaGeomedia Posts: 2
    NerveGear
    Is your app in UNKNOW SOURCES tab? If so, we also have this issue and have posted to see how to fix.
  • georgehito_irisgeorgehito_iris Posts: 6
    NerveGear
    Having the same issue. Any updates here?
  • olli.havilehtoolli.havilehto Posts: 1
    NerveGear
    Same here started to occur after either oculus update or project change..
  • skullthugskullthug Posts: 5
    NerveGear
    How is there no information or detailed responses on this available anywhere??
  • skullthugskullthug Posts: 5
    NerveGear
    @cybereality
    Can you provide any better clarity here with steps on how to enable casting?
  • ASAP-ZelosASAP-Zelos Posts: 4
    NerveGear
    Trying to cast my development app so I can show two people at once but get the same error as OP. How do we enable our applications to support casting?
  • RonnyJayRonnyJay Posts: 1
    NerveGear
    ???? Anyone???
  • skullthugskullthug Posts: 5
    NerveGear
    I've heard that unfortunately it's currently not supported. There's a request for it, but Oculus has been busy focusing on launching Quest/RiftS smoothly.
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