09-14-2018 11:37 AM
11-12-2018 03:17 AM
11-12-2018 04:08 AM
11-12-2018 04:36 AM
11-12-2018 05:05 AM
11-12-2018 05:20 AM
Very nice work kojack !
Do you know if there's something within the runtime that can be called to determine if the headset is being worn? i.e. the proximity detector is activated?
I'm trying to put together a little autoit script to auto-sleep the monitor when the headset is worn... and switch Windows sound output for Steam games that need this additional switch on top of the Oculus audio output setting. There's no registry key change for this but there must be some event that can be called... or maybe it's a thing that can only be utilised from with Unreal or Unity projects.
11-12-2018 05:22 AM
11-12-2018 05:29 AM
DaftnDirect said:
Very nice work kojack !
Do you know if there's something within the runtime that can be called to determine if the headset is being worn? i.e. the proximity detector is activated?
I'm trying to put together a little autoit script to auto-sleep the monitor when the headset is worn... and switch Windows sound output for Steam games that need this additional switch on top of the Oculus audio output setting. There's no registry key change for this but there must be some event that can be called... or maybe it's a thing that can only be utilised from with Unreal or Unity projects.
11-12-2018 07:03 AM
kojack said:
I guess I'd better do some coding then. 🙂What I really want with the export is properties like triggers, thumbsticks, etc stored too. But I can't find a way for collada to handle that. I don't think FBX does either. Blender can, but I'd need to export the data raw then make a blender plugin to import it and set up the properties. I hate Python though, I don't want to resort to plugin writing.Maybe I'll just export them as dummy objects that are relative to the origin based on their values (so the left trigger is a dummy that goes from (0,0,0) to (0,0,1) or something when pulled).I just had an idea for another app too. Attach a pointer (pen, stick, whatever) to a touch controller and use it as a point cloud 3d digitiser. Hmm, interesting...
11-12-2018 08:22 AM