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Scraper: First Strike New Review and Launch Trailer Coming This Week!

DogDevs
Protege

Hi everyone,

That's the ultimate in action in the screenshot provided. Pretty much a mini-death star weapon to waste anything in front of you! The cinematic launcher trailer is only a couple days away! We can't wait to show it to you guys. We had a new review put up last night! Check it out https://www.vrfitnessinsider.com/scraper-first-strike-preview/

If you like full-featured RPG shooters with engineering, scavenging, dynamic missions all wrapped in a fun shooter, we hope you check out the game when it is released! Scraper: First Strike has full locomotion, large levels to explore and a bunch of other high-end RPG shooter elements!

Check out the combat trailer here. https://www.youtube.com/watch?v=D8eDgZdV--s

Detailed article on the game & the AAA people involved. https://vrscout.com/news/labrodex-scraper-prequel-novel/

Scraper: First Strike releases on 12/18/18 on PSVR and 11/21/18 on Oculus, Vive & WMR!r3pdcxoxgq9y.jpg

3 REPLIES 3

RuneSR2
Grand Champion
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https://youtu.be/NVu_HG-JQRc

https://youtu.be/rjMyIz44Eiw

https://www.oculus.com/experiences/rift/1003016159798658

It looks like an awesome game, I just bought it, downloading now   (my backlog is always hungry o:)

- and the first reviews have arrived  B)

80% (4/5): https://www.vrfocus.com/2018/11/review-scraper-first-strike/
"Scraper: First Strike has plenty of little bits and pieces that are appealing and it’s been perfectly tuned for immersive VR gameplay. Because it is episodic some may find it’s not particularly lengthy, but turn the difficulty up and you’re in for a challenge. As a debut title, Labrodex Inc. should be proud of what’s been achieved. And with four more planned Scraper: First Strike is an impressive showcase."

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40% (2/5): https://uploadvr.com/scraper-first-strike-review-wave-shooter-hidden-under-the-promise-of-an-rpg/
"Scraper: First Strike is a game that initially promises so much, yet never makes good on any of its promises. It offers the most basic mechanical trappings of what could later become a linear action RPG, yet never uses any of its design foundation for means greater than rote tasks and wave shooter combat. And while it continuously implies its intentions to segue into a larger narrative, it never comes close to giving you a reason to care."

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I really don't understand how those reviews can be so far apart - 40 % and 80 % don't make much sense. So far user reviews in the Oculus Store and on Steam seem to support 4/5+ ratings. 

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A few more screenshots - looks a lot better than 40% to me - especially if anything moves and I can shoot it 😉

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Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"

RuneSR2
Grand Champion
Ok, did have some fun with the game - it's clearly a 4/5 game, not 2/5. But I do understand why some may rate it 2/5 - depending on your expectations, and the gameplay didn't impress me much. My impressions:

"Solid title - slightly System Shock'ish
This is a nice and solid game, but I wasn't greatly impressed. Graphics felt kinda dated, but when you've seen games like Lone Echo many games will feel that way. Maybe the PS4 is shining through in the graphics, level of onscreen polys seem low. I didn't like the lighting much too - and I had all settings set to the highest possible. Performance was nice, again I think it could be even better. But most of all this game didn't really impress me regarding the gameplay, and my backlog is extremely long, so I'm not sure I'll spend a lot of time playing this game. Using sitting position was one of the things I initially liked about this game, but now I'm thinking that being able to move much more freely like in Evasion would have worked better - the controls feel unnecessarily cumbersome and somehow restrictive. 
Now I'm starting to sound like I didn't like the game at all - but I do, the game is polished and I just wish that the gameplay had impressed me more. My rig: GTX 1080, 16GB 3200MHz, i7 7700K."

I do believe that $20 would have been a better price - this game is far from the quality of games like Moss and Windlands 2 which are priced much the same. Or maybe I'm wrong and Moss should really be priced at $60 😉

I think the above screenshots look way better than the game I just played - Rift image quality seemed too grey-ish instead of proper black, some textures were awesome, but many looked kinda bland and washed-out. Also I got the feeling that the game was made for young adults - or even young teenagers - the gameplay felt uninspiring, then again I've played tons of similar games the last 25+ years and I don't easily get impressed. I'm starting to think that I'm too old for such games - although I love games like Doom VFR, Arizona Sunshine and Evasion.  

Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"

DogDevs
Protege
Hey @RuneSR2 we appreciate the genuine feedback! We do have quite a few updates coming and obviously as time continues and VR grows as you know, things will become better and easy to modify. We are still a small indie dev studio but our resources were infinite, we made sure to utilize everything we could to wind up with tour final product.. We're glad you took the time to really sit and discover things and we will definitely put all of the comments and statements into consideration for future episodes so thank you, I will make sure to forward this to the devs 🙂