Hello everyone. I am running the “Controllers” test scene included in the Oculus Avatar SDK 1.26.0 on a Gear VR and I see “Graphics.CopyTexture with a region will not copy readable texture data for compressed formats (source texture format 50)” in the log many times at runtime start. This is occurring due to the “CopyTexture” call in ProcessTexturesWithMips in OvrAvatarMaterialManager. Nothing was changed in the scene or scripts.
What can I do to fix this? Thanks!