OVRAvatar CopyTexture Warning — Oculus
New to the forums? Click here to read the "How To" Guide.

Developer? Click here to go to the Developer Forums.

OVRAvatar CopyTexture Warning

blee808blee808 Posts: 2 Oculus Start Member

Hello everyone. I am running the “Controllers” test scene included in the Oculus Avatar SDK 1.26.0 on a Gear VR and I see “Graphics.CopyTexture with a region will not copy readable texture data for compressed formats (source texture format 50)” in the log many times at runtime start. This is occurring due to the “CopyTexture” call in ProcessTexturesWithMips in OvrAvatarMaterialManager. Nothing was changed in the scene or scripts.

What can I do to fix this? Thanks!

Tagged:

Comments

Sign In or Register to comment.