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OVRAvatar CopyTexture Warning

blee808
Honored Guest

Hello
everyone. I am running the “Controllers” test scene included in the Oculus
Avatar SDK 1.26.0 on a Gear VR and I see “Graphics.CopyTexture with a region will not copy
readable texture data for compressed formats (source texture format 50)” in the
log many times at runtime start. This is occurring due to the “CopyTexture”
call in
ProcessTexturesWithMips in OvrAvatarMaterialManager. Nothing was changed in the scene or scripts.



What
can I do to fix this? Thanks!

4 REPLIES 4

blakeon
Honored Guest
Getting the same issue on our end as well.

r0b0saru
Expert Protege
Still seeing this also

treeviewstudios
Protege
Same problem with avatars

LZoltowski
Champion
Have you guys tried asking in the developer side of the forum?

https://forums.oculusvr.com/developer
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Be kind to one another 🙂
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