04-02-2018 10:38 AM
12-08-2018 07:00 PM
rh_galaxy said:
Maybe I'm wanting too much, but I'm seeing small stutters/hickups during turning. I wan't to know if others are seeing the same... note that you must be a very observant person to see this...
It seems it's not a frame rate problem, have no frames lost and a lot of headroom with my 1080ti. Also there are never hickups while just looking around with my head and not moving the character with the thumbsticks.
What happens is that turning-movement (and maybe walking movement also, but that's not as noticeable) is not totally smooth, perhaps once every 1-3 sec while holding the thumbstick in a slow constant turn, there is a hickup, like it moves too much or too little during a single frame, then it gets smooth again, until the next hickup.
I'm using xbox controller, but it is the same with oculus touch.
This is annoying, and I'm just wondering if others are noticing the same thing, and I'm hoping for a fix. There was a bug before patch 1.4 that turning sometimes in some places was way worse than what I describe here, but maybe they didn't fix it entirely...
If you try a slow constant turn, do you notice any hickup?
i7 8700k; 5ghz (water cooled), Asus Rog Strix Z370-E Gaming, Corsair 270R case, EVGA 3090 FTW3 Ultra, 32 GB Corsair Veng DDR4 2666 Ghz, Adata SX900 SSD, 1TB M.2 SSD, Adata Su800 SSD, Adata SU650 SSD, BarraCuda 2TB HD, Toshiba 3tB HD, Rift (dead), Rift S, Win 10 Pro 2004, Inateck KT4006 USB3.0
12-09-2018 05:19 AM
PhoenixSpyder said:Are you actually running a 780ti for VR? Didn't think it possible. Or is it a 980ti?
12-09-2018 06:18 AM
12-09-2018 07:05 AM
12-09-2018 08:03 AM
PhoenixSpyder said:
rh_galaxy said:
Maybe I'm wanting too much, but I'm seeing small stutters/hickups during turning. I wan't to know if others are seeing the same... note that you must be a very observant person to see this...
It seems it's not a frame rate problem, have no frames lost and a lot of headroom with my 1080ti. Also there are never hickups while just looking around with my head and not moving the character with the thumbsticks.
What happens is that turning-movement (and maybe walking movement also, but that's not as noticeable) is not totally smooth, perhaps once every 1-3 sec while holding the thumbstick in a slow constant turn, there is a hickup, like it moves too much or too little during a single frame, then it gets smooth again, until the next hickup.
I'm using xbox controller, but it is the same with oculus touch.
This is annoying, and I'm just wondering if others are noticing the same thing, and I'm hoping for a fix. There was a bug before patch 1.4 that turning sometimes in some places was way worse than what I describe here, but maybe they didn't fix it entirely...
If you try a slow constant turn, do you notice any hickup?Are you playing with Steam VR with Skyrim VR? If so, I highly recommend getting OpenComposite for running Skyrim VR instead.I switched to openComposite and my performance skyrocketed, without hickups or glitches.
12-09-2018 09:49 AM
nrosko said:
PhoenixSpyder said:
rh_galaxy said:
Maybe I'm wanting too much, but I'm seeing small stutters/hickups during turning. I wan't to know if others are seeing the same... note that you must be a very observant person to see this...
It seems it's not a frame rate problem, have no frames lost and a lot of headroom with my 1080ti. Also there are never hickups while just looking around with my head and not moving the character with the thumbsticks.
What happens is that turning-movement (and maybe walking movement also, but that's not as noticeable) is not totally smooth, perhaps once every 1-3 sec while holding the thumbstick in a slow constant turn, there is a hickup, like it moves too much or too little during a single frame, then it gets smooth again, until the next hickup.
I'm using xbox controller, but it is the same with oculus touch.
This is annoying, and I'm just wondering if others are noticing the same thing, and I'm hoping for a fix. There was a bug before patch 1.4 that turning sometimes in some places was way worse than what I describe here, but maybe they didn't fix it entirely...
If you try a slow constant turn, do you notice any hickup?Are you playing with Steam VR with Skyrim VR? If so, I highly recommend getting OpenComposite for running Skyrim VR instead.I switched to openComposite and my performance skyrocketed, without hickups or glitches.
Great tip. Just try it in DCS & il2 & seems to work ok. Not sure if there is a performance boost but got rid of those annoying steamVR loading screens that pop up in some games. Only was a bit confused about the openapi.dll when i dropped it into the game folder il2 did not load but when i put the original back it loaded but without steam vr. So this has me confused if it's actually necessary.
i7 8700k; 5ghz (water cooled), Asus Rog Strix Z370-E Gaming, Corsair 270R case, EVGA 3090 FTW3 Ultra, 32 GB Corsair Veng DDR4 2666 Ghz, Adata SX900 SSD, 1TB M.2 SSD, Adata Su800 SSD, Adata SU650 SSD, BarraCuda 2TB HD, Toshiba 3tB HD, Rift (dead), Rift S, Win 10 Pro 2004, Inateck KT4006 USB3.0
12-09-2018 10:23 AM
12-09-2018 10:29 AM
12-09-2018 11:02 AM
nrosko said:Great tip. Just try it in DCS & il2 & seems to work ok. Not sure if there is a performance boost but got rid of those annoying steamVR loading screens that pop up in some games. Only was a bit confused about the openapi.dll when i dropped it into the game folder il2 did not load but when i put the original back it loaded but without steam vr. So this has me confused if it's actually necessary.
12-09-2018 11:28 AM
rh_galaxy said:
nrosko said:Great tip. Just try it in DCS & il2 & seems to work ok. Not sure if there is a performance boost but got rid of those annoying steamVR loading screens that pop up in some games. Only was a bit confused about the openapi.dll when i dropped it into the game folder il2 did not load but when i put the original back it loaded but without steam vr. So this has me confused if it's actually necessary.
It should be named openvr_api.dll, and you have to try both 64 and 32 bit versions if it doesn't work/start with the first. Maybe that is why it failed but have no idea how it could work any differently with the original put back, you sure you didn't mix up the files?
i7 8700k; 5ghz (water cooled), Asus Rog Strix Z370-E Gaming, Corsair 270R case, EVGA 3090 FTW3 Ultra, 32 GB Corsair Veng DDR4 2666 Ghz, Adata SX900 SSD, 1TB M.2 SSD, Adata Su800 SSD, Adata SU650 SSD, BarraCuda 2TB HD, Toshiba 3tB HD, Rift (dead), Rift S, Win 10 Pro 2004, Inateck KT4006 USB3.0