First time I've seen this - don't know why I haven't noticed it up to now. Can be difficult to look past all the bumf and see things that are interesting, I guess. Will have to have a look.
We are pleased to present you today the new update announcement. As soon as the new update is available we will inform you!
Description and new features- Optimized depth effects through color dynamics and texturing- Adaptation of AI ranged combat for better game dynamics- New 3D elements - New textures- Revised texture design - Partially revised level design- Partially revised lighting design- Higher level of details in many maps- Opponents have been repositioned in some places- New sky environment
3D Elements- Spotlights- Small acid tanks- Preservation tanks- Steel structures- Diffferent wall typs - Monster pieces
Fixed- Some walls were set wrong- Some items were set wrong- Texturings were faulty in some places- Corrections to various light sources- It could happen that opponents switched to close combat mode too quickly- Adjustment of collision detection for some 3D elements
Although I bought it after my last post, I haven't played it yet - so I'll make sure I do by the end of the weekend and will write a review on the store page.I have a long list of VR games not yet played, so it wasn't because I didn't want to try it
Hello monster hunters,in our latest update we have pushed some depth effects with new color dynamics and texturing. Beside the new game contents there were also some bugs that could be fixed. Good luck and much fun surviving on Stickney 2!
Hello monster hunters,
due to an error in the small medikit pick-up there will be a smaller update round. It also includes new trashy Stickney 2 content.
More Information about it in our Dead Moon blog and some new Screenshoots:
Hi monster hunters ... A new Update Round is coming! We will install the new update in the Oculus Store soon.
We think the new content is it worth launching a new Update Round. We continued to push the VR depth effects with new 3D content and color dynamics. In any case, the new update will make monster hunting even more enjoyable.
Had another go - still can't pick up the shotgun.
This is what I am trying to do. Once I managed to pick up the shotgun, but it was horizontal to me, as if picked up at the side by the controller, instead of in line and I couldn't do anything with it.I have no problem with the pistols.I'll see if I can record a video next time.
Update is online now!
Hey monster hunters,
this Update Round is all about more virtual reality interaction. New loot boxes will help you to survive at Stickney 2. Find hidden ammunition, HP or sometimes hidden access cards. The level of detail in some maps has been significantly increased.
We are looking forward to your feedback and your wishes. In the meantime, have fun shredding the monsters.
"Little by little, the bird builds its nest" - We still remain in Early Access
Features / Improvements- Added interactive loot boxes in three different designs- Added new materials- Added new textures and normal maps- Added new 3D objects- Added lighting design- Added new particles- Modified designs of decals (transparency, colors, patterns)- Higher level of details in almost every map- Added more ammunition for difficulty level hard- Easter Eggs for enthusiasts- As always more blood
Bugs- Fixed a problem with the UV mapping of the story tablet- Fixed faulty 3D models - Fixed some misplaced decals
Gripes: why did you choose the 'Grab' button as a change weapon button? Having to defeat muscle memory is a pain!The machine gun has a telesight but it doesn't do anything and just makes it harder to aim, will this change in the future?
Hi you Dead Moon hunters and berserkers,
with the next update and the exit from the EA-Status there will be the option to get back to the Flux-Extender-Gates. Furthermore we are busy with bugfixing. Look forward to the new content!
If you still have wishes for the next update, now would be the right time to write them to us. See you on Phobos!
Edit: Furthermore these new little helpers will support you with the next update.
It's competing for my time with many other VR experiences, though and I guess that's the problem these days for developers. So many great experiences and so few hours in the day.Pleased to see it get out of EA, though and this is the perfect time to have another look
We'd love it if you'd go back to Stickney 2 and hunt monsters. For an episode Dead Moon you should take your time anyway ... Greetings your DM Team
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