02-02-2019 06:41 AM
02-02-2019 11:15 AM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
02-02-2019 12:41 PM
02-02-2019 01:46 PM
02-02-2019 03:21 PM
Techy111 said:
I have a 6700k with my 2080ti and it's awesome still mate. Was testing last night on our new sim in task manager. It utilises 48 percent cpu but maxes out the gpu at 99 percent.
02-02-2019 03:43 PM
Zenbane said:
It's easy to get a business loan to cover the startup costs of developing for a console. Banks practically hand the money out. The only developers that should be concerned are those that aren't making a game good enough to help yield a return on investment. I mean, if a developer isn't willing to invest in themselves then why become a developer in the first place?Sony, Microsoft, and Nintendo shouldn't have the burden of giving everyone free handouts. Even still, I know that Microsoft has a free version of almost all of their platforms. At least enough to help get a developer started on best practices in order to justify a future investment.
02-02-2019 10:31 PM
snowdog said:Depends on how big the developer is. An indie developer that's a one man band might be able to get a loan but the more staff you have the more dev kits you need. A staff of three (two developers and a QA Technician) will need 15-25 grand for the dev kits plus a couple of grand for each Submission (because even though it's a piece of piss for a tester to work through the TRCs, TCRs and Lot Checks hardly any of them get passed first time).
Well everyone could be doing more tbh. Including individual developers. Such as... bringing their own financial investment to the table instead of thinking that their talent alone warrants a free handout lol