02-05-2019 04:41 PM
02-10-2019 04:36 PM
02-10-2019 04:53 PM
Zenbane said:
GO is fully charged after roughly 30-45 minutes.
02-11-2019 02:53 AM
pyroth309 said:
Wildt said:
If we can get a pro level Echo, Quivr, Eleven Table tennis and Onward player to state that their experience with upcoming inside out is on par with current outside in solutions - I wouldn't worry.But I'm not fucking going backwards on tracking precision after 3 years.
Extremely doubtful it'll be good enough for what you like to do. I don't think you are the target audience to achieve the 1 billion people goal. I've mentioned a couple of times I think it's good enough to play 90% of games and for general users it should be fine. For people doing Esports/chasing scores/playing at high levels of precision (IE the other 10%) I'm extremely skeptical that it will beat out constellation for those players.
02-11-2019 03:21 AM
Wildt said:
pyroth309 said:
Wildt said:
If we can get a pro level Echo, Quivr, Eleven Table tennis and Onward player to state that their experience with upcoming inside out is on par with current outside in solutions - I wouldn't worry.But I'm not fucking going backwards on tracking precision after 3 years.
Extremely doubtful it'll be good enough for what you like to do. I don't think you are the target audience to achieve the 1 billion people goal. I've mentioned a couple of times I think it's good enough to play 90% of games and for general users it should be fine. For people doing Esports/chasing scores/playing at high levels of precision (IE the other 10%) I'm extremely skeptical that it will beat out constellation for those players.
That's what I'm fearful of - but as I said earlier in this thread, it wouldn't increase the cost a much to throw some bloody IR LEDs on the Rift-S, thus making it backwards compatible with constellation. Everybody is happy!
02-11-2019 05:42 AM
gr0bda said:
I don't understand the big hoopla about inside out tracking. I own now Odyssey+ (which is a total piece of shit btw) but I have to say I use it more often that Rift, JUST because of the inside out tracking and ability of playing wherever I please, unlike Rift, where I have to be in my designated area (which is not at the PC).
If they can improve the tracking by adding extra cameras, especially in the back, it will be waaaay better than any wacky wired system that's currently in use. I'm "sorry" to say but inside out tracking is the future. And the next iteration of PSVR will only reinforce that.
02-11-2019 06:17 AM
SkScotchegg said:I've been thinking all this time though, why not give us the option to use both? Instead of getting rid of our current cameras allow us to use them with inside/out tracking to cover more area and make tracking even better? Would that not be better solution then choosing one type of tracking over another?
02-11-2019 07:38 AM
02-11-2019 07:49 AM
Wildt said:That's what I'm fearful of - but as I said earlier in this thread, it wouldn't increase the cost a much to throw some bloody IR LEDs on the Rift-S, thus making it backwards compatible with constellation. Everybody is happy!
02-11-2019 07:53 AM
Zenbane said:
snowdog said:The problem is that it doesn't provide 360 degree tracking which causes problems playing certain games - any game where you need to reach behind you such as Echo, any game which has your hands to close to the headset such as archery games and any game that involves firing from the hip, firing in multiple directions or involves grabbing something like ammo etc without looking at it will have tracking issues.
And tracking issues instantly kill immersion.I've made this same argument against WMR, but everyone who owns a WMR headset swears that it isn't a problem. And Quest tracking covers a wider range than WMR. Over time I've accepted that my arguments are based only on how I "think" this should all work compared to how it actually works based on first-hand experiences. But you are still arguing based solely on theory without leaving room for first-hand experience.
02-11-2019 08:08 AM
Mradr said:There are people on Reddit though and other forums that do report these type of issues still and that it isnt perfect either. Even if Oculus Quest is better - that only makes it better than the WMR devices and not 100% still. Even people at the event did report some uneasiness when using bows and arrows sometimes.