12-23-2016 05:12 AM - edited 03-31-2022 12:03 AM
Hi all!
It's been a while since i released a new version, but now the time has come! 😃
I'm looking for ppl who want to test the new version before public release.
There are primarily changes for the Quest but anyone is welcome to test it.
Just drop an email to ApollyonVR@gmail.com and i'll get you a download link
and some instructions. Also include what type of headset (Rift or Quest)
that you are using.
Also, i now have a proper domain for the website, so swing by www.ApollyonVR.com
and check out the new Forum! If you have questions, comments or suggestions
that is the place to post them. 😃
Below are the release notes for the new version. Please note that this is a Beta version
for testing the new features. If you just want to use a stable version of OTT then head
over to www.apollyonvr.com and simply download the latest version.
Version 0.87.7
* Oculus Dash will now use the same CPU Priority as what you set for OVR Server.
* Added a "Comments" option to Profiles.
* Implemented Paolod29's code for a permanent AirLink (https://github.com/pd29/oculus-airlink-enabler).
* Added more choices to the Quest Link settings for "Bitrate" and "Encode Resolution".
* Added option for "Force Mipmap generation on all layers" on the Game Settings tab.
* Added option for "Offset Mipmap bias on all layers" on the Game Settings tab.
* Added option for "Force Mipmap generation on all layers" to Profiles.
* Added option for "Offset Mipmap bias on all layers" to Profiles.
* Added option for "Encode Dynamic Bitrate" on the Quest Link tab.
* Added option for "Dynamic Bitrate Max" on the Quest Link tab.
* Added "FOV Multiplier" to Profiles. Setting this to a value lower than 1, for example 0.8,
will increase FPS due to less pixels being drawn at the expense of lower FOV.
* When creating a brand new Profile, the current settings from the Game Settings tab will be used.
This will make it even easier to create a new Profile! Simply experiment with different settings
on the Game Settings tab, and when you have found the perfect combo for a given game those
settings are copied over when you click "Create new Profile".
* Added option to Disable profiles.
* Redesigned the Profiles window a bit.
* Fixed some bugs.
03-07-2019 11:38 AM
03-13-2019 05:17 PM
03-14-2019 12:17 AM
03-14-2019 07:34 AM
ApollyonVR said:
Oh, it's going! Just a bit slow due to life in general being a bit rough at the moment. Got cool new stuff being added and fixes being made, so there will be a new release soon(tm).
03-18-2019 10:23 AM
03-18-2019 10:26 AM
03-20-2019 05:38 AM
03-22-2019 04:51 AM
saq said:
Hey ApollyonVR, theres a new feature in the Oculus Debug Tool that would be awesome to add to the OTT, the FOV tangent multiplier. This lets you increase the rendering canvas size in VR which can allow you to get a better 16x9 capture for streaming VR, I use it for every FPV game and it would be nice to not have to manually set it every time I start Oculus.
03-22-2019 08:14 AM
You can already control ASW on/off with the ctrl+numeric keyboard # keys. 1= off, 2= off/45 fps locked. 3=on/45fps. 4= auto, default.
MrDeath_ said:
saq said:
Hey ApollyonVR, theres a new feature in the Oculus Debug Tool that would be awesome to add to the OTT, the FOV tangent multiplier. This lets you increase the rendering canvas size in VR which can allow you to get a better 16x9 capture for streaming VR, I use it for every FPV game and it would be nice to not have to manually set it every time I start Oculus.
we need this!
Another thing i would like is changing the selection to disable ASW to two different buttons. as that selection doesn't work when rebooting the pc, you'll end up having to select it again.
can we have two additional buttons? ASW on and ASW off?
if the user wants to make sure ASW is off all he has to do is press the ASW off button. just to make sure
03-31-2019 10:37 AM