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Oculus GO Screen Sharing Development Support

rgholm
Explorer
Screen sharing on the Oculus GO is finally here!! So pumped! 

However, we are having trouble getting our internally developed app to cast. I can get my GO to cast to my android device just fine. But once I launch our app a message pops up saying "Casting/Livestreaming Not Available". 

How can we add streaming support to our app? 

This experience is being developed in Unity and is currently being tested via sideloading and developer mode. 

Thanks!
11 REPLIES 11

JoeS2018
Protege
Anyone?  I'm having a very similar issue.  Is there some flag we have to set?

antwerpestc
Honored Guest
Any news on this tipic?

rgholm
Explorer
No new discoveries here....

Geomedia
Explorer
Is your app in UNKNOW SOURCES tab? If so, we also have this issue and have posted to see how to fix.

georgehito_iris
Honored Guest
Having the same issue. Any updates here?

olli_havilehto
Honored Guest
Same here started to occur after either oculus update or project change..

skullthug
Explorer
How is there no information or detailed responses on this available anywhere??

skullthug
Explorer
@cybereality
Can you provide any better clarity here with steps on how to enable casting?

ASAP-Zelos
Explorer
Trying to cast my development app so I can show two people at once but get the same error as OP. How do we enable our applications to support casting?