03-15-2019 09:15 PM
And this all begins THIS MONDAY. Hopefully the rumor-mill will prove true this time.
Also note that Oculus is scheduled to be involved in at least 9 different sessions; you can get the full list of GDC here:
Down the Rabbit Hole with Oculus Quest (Presented by Oculus)
https://schedule.gdconf.com/session/down-the-rabbit-hole-with-oculus-quest-presented-by-oculus/86560...
Creating Realistic Acoustics with Oculus Audio Propagation (Presented by Oculus)
https://schedule.gdconf.com/session/creating-realistic-acoustics-with-oculus-audio-propagation-prese...
03-16-2019 02:34 PM
RedRizla said:
I believe software is king to success and also cheaper hardware. I wonder how many people are going to rush out and buy an 8k television with no content. If you want to sell a product to millions of people and not just to the rich people of this world, then you have to create a product that people can afford. I think Oculus is looking to do what @Zenbane and @ShocksOculus have said.
03-16-2019 02:36 PM
You underestimate these old games. Elite Dangerous is not "an old game." It's not even finished. It's always growing and expanding. They still haven't delivered everything they promised in the kickstarter.
Zenbane said:
when all people end up doing is playing old games like Elite Dangerous and Skyrim.
03-16-2019 02:38 PM
Mradr said:
RedRizla said:
I believe software is king to success and also cheaper hardware. I wonder how many people are going to rush out and buy an 8k television with no content. If you want to sell a product to millions of people and not just to the rich people of this world, then you have to create a product that people can afford. I think Oculus is looking to do what @Zenbane and @ShocksOculus have said.
True, but then you progress more slowly - it's also one of the downside of a low price market. The jump between products is longer and reach jump of specs is a lot lower meaning there isn't anything that will show off eye candy that some people enjoy or dream about getting later on. I mean Crysis did do one thing - it require and even push top end customers to bite into higher end cards than what mainstream was aiming for.
03-16-2019 02:42 PM
Zenbane said:
Mradr said:
RedRizla said:
I believe software is king to success and also cheaper hardware. I wonder how many people are going to rush out and buy an 8k television with no content. If you want to sell a product to millions of people and not just to the rich people of this world, then you have to create a product that people can afford. I think Oculus is looking to do what @Zenbane and @ShocksOculus have said.
True, but then you progress more slowly - it's also one of the downside of a low price market. The jump between products is longer and reach jump of specs is a lot lower meaning there isn't anything that will show off eye candy that some people enjoy or dream about getting later on. I mean Crysis did do one thing - it require and even push top end customers to bite into higher end cards than what mainstream was aiming for.
That doesn't make sense. Software is what allows things to progress more quickly. Computer hardware and mobile devices are constantly upgrading incrementally to keep up with the software demands.You have things backwards. If hardware innovation came first, then everything would move more slowly. Information Technology is the fastest moving Industry in human history; and it's an industry that began with Software first.
03-16-2019 02:47 PM
MowTin said:You underestimate these old games.
Add-ons don't counter-act the process of aging. Getting a new haircut, for example, doesn't suddenly make a person young. And omg, if failing to deliver a Kickstarter promise somehow keeps a game "fresh and new," then the world is screwed.
Beat Saber outsold Skyrim, and has helped sell more headsets. Beat Saber is literally used at VR marketing events and at VR Arcades.
I agree that Ports are needed from a financial/sales perspective. The only reason AAA VR titles haven't arrived yet is because it takes 3-5 years to develop and this April we are barely hitting the 3 year mark of the release of the Rift and Vive CV1. Ports are only needed to "buy more time."
Yes, I agree that VR Ports are an effective visage.
03-16-2019 03:14 PM
Zenbane said:
I'm really hoping for:
- Increased FoV
- Reduced Screen Door
- Reduced God Rays
- Improved Black Levels
- Eye Tracking
03-16-2019 03:17 PM
Wildt said:
All naive wishes aside my gut tells me its a Wired Quest without the SoC, at an even cheaper price.
03-16-2019 03:18 PM
Mradr said:Hardware has to come first before software can move faster though.
True, and that is when Hardware comes in secondary to push the industry forward. But you just described the exact process where Software comes first, Hardware second. Which is the literal opposite of your initial argument that claimed Software comes second.
That's not "hardware first." Graphic cards were birthed due to the demand created by Software. Software came first:
You like to argue personal theory when it comes to technology; yet technology is driven by and reflects a recorded history which does contradict your personal theory.
Correct.
Incorrect.
Let me ask this: Play what, exactly?
Because the specs you listed in your question were created as a result of Software demand.
03-16-2019 03:22 PM
Zenbane said:
RedRizla said:
Am I missing something here? Why are some people thinking the RIft S could be expensive? My thinking is the Rift S is like an Oculus Quest, but it uses PC hardware instead. How could that make it more expensive then Oculus Quest when an Oculus Quest needs a snapdragon processor and the Rift S doesn't? Please tell me if I'm missing something here in regards to pricing? If eye tracking is added that could increase the price, but I can't think of anything else that would make it more expensive then Oculus Quest. Infact it should be cheaper given it will be using PC hardware.
Depends on the Resolution, FoV, and other features of the HMD. The final product specs and features will determine the final pricing. Yes the snapdragon processor adds overhead to Quest, but that could easily be matched with state-of-the art visuals that surpass Quest.In all likelihood though, Rift-S will either be the same or slightly cheaper. Just a few more days and then we get to move away from speculating about specs and price... and move towards speculating about the death of PCVR.mmmm yummy
03-16-2019 03:23 PM
dtrjones said:
The death of PCVR? thats the one thing which is keeping me going LOL! I am hoping of course we can become unteathered one day however I think that will just mean that we have a viable wireless solution - I think it will be a long time before standalone brings the highest fidelity games and experiences - that for now has to come from a PC.