02-28-2019 02:57 AM
03-22-2019 07:38 PM
uKER said:
Well, no. Switching from 48 to 44 KHz didn't help. Was worth a try though.
To everyone having the same issue, just curious, what build of Windows are you running?
03-22-2019 09:00 PM
Harry_Hood said:
uKER said:
Well, no. Switching from 48 to 44 KHz didn't help. Was worth a try though.
To everyone having the same issue, just curious, what build of Windows are you running?
Originally I was running an insider build of Windows 10. Reformatted hard drive and did a fresh install of Windows (no insider build this time) Audio returns again for all apps including Oculus Home, First Contact, etc. but for only around 5 minutes or so before losing all sound. No game audio, voice, or dashboard sounds. Restarting the Oculus app brings the audio back only to have it cut out again. If I remember correctly I think the problem originally started after an update of the Oculus app.
03-24-2019 05:33 PM
03-24-2019 06:19 PM
03-24-2019 06:35 PM
shanedlm said:
There’s got to be a common thread with the audio in these apps/games. Some SDK or something? Are you a Windows Insider user too?
03-24-2019 07:09 PM
03-24-2019 07:28 PM
uKER said:
Why still debating the issue?
This has long been established to be caused by being in the Insider fast ring.
03-24-2019 07:48 PM
03-24-2019 07:50 PM
uKER said:
Why still debating the issue?
This has long been established to be caused by being in the Insider fast ring.
03-24-2019 08:13 PM
uKER said:
Seriously?
https://forums.oculusvr.com/community/discussion/comment/664372/#Comment_664372
And no, there's barely any mention of the issue anywhere else. I only found some other guy on Reddit with the same issue, and sure enough, he was on Insider fast too.