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Brace yourselves: Official Rift-S reveal is coming

Zenbane
MVP
MVP


Oculus Rift S PC VR Headset Set For GDC 2019 Reveal

An email sent to Oculus developers by Facebook suggests ‘Rift S’ will be formally revealed at GDC 2019.

UploadVR confirmed with multiple people the email mentions ‘Rift S’ alongside ‘Oculus Go’ and ‘Oculus Quest’. This suggests we should expect a formal announcement in the near future of the PC-based VR headset succeeding Oculus Rift.


And this all begins THIS MONDAY. Hopefully the rumor-mill will prove true this time.

Also note that Oculus is scheduled to be involved in at least 9 different sessions; you can get the full list of GDC here:

https://schedule.gdconf.com/

Down the Rabbit Hole with Oculus Quest (Presented by Oculus)
https://schedule.gdconf.com/session/down-the-rabbit-hole-with-oculus-quest-presented-by-oculus/86560...

Creating Realistic Acoustics with Oculus Audio Propagation (Presented by Oculus)
https://schedule.gdconf.com/session/creating-realistic-acoustics-with-oculus-audio-propagation-prese...


1,078 REPLIES 1,078

SkScotchegg
Expert Trustee
Hi everyone, I just wanted to mention something and ask if this is true, but also I've been away a few days and so I haven't read anything past page 24 of this thread so after asking this question I will quickly read the last 4 pages to make sure this hasn't already been mentioned...

I posted on a YouTube video the other day and someone responded saying this:

"I agree with you on the headphones, they were awesome! Luckily for us Oculus heard the feedback and they're going to create a Headphone addon for Rift-S"

And now I'm like, omg Is this true? And the guy/girl still hasn't responded to me yet. What do you guys think? Real or fake?
UK: England - Leeds - - RTX 2080 - Rift CV1 & Rift S - Make love, not war - See you in the Oasis!

LZoltowski
Champion

RedRizla said:

I'm keeping my sensors connected to the wall just in-case Oculus decide to use them in their software for Rift -S. But I will wait for Rift -S before starting anymore new games. I want to see them in all their glory on the new Rift -S. I just hope it arrives May 2nd or before.



Why do you think you would need your Sensors? 
Core i7-7700k @ 4.9 Ghz | 32 GB DDR4 Corsair Vengeance @ 3000Mhz | 2x 1TB Samsung Evo | 2x 4GB WD Black
ASUS MAXIMUS IX HERO | MSI AERO GTX 1080 OC @ 2000Mhz | Corsair Carbide Series 400C White (RGB FTW!) 

Be kind to one another 🙂

Anonymous
Not applicable



RedRizla said:

I'm keeping my sensors connected to the wall just in-case Oculus decide to use them in their software for Rift -S. But I will wait for Rift -S before starting anymore new games. I want to see them in all their glory on the new Rift -S. I just hope it arrives May 2nd or before.



Why do you think you would need your Sensors? 



Just in case Oculus adds support for sensors to be used with the Rift S, Nate Mitchell hinted they would do this if there was enough demand for it during his interview with Norm from Tested.

This is why the design of the Rift S is so much better than the design for the HTC Cosmos.

kevinw729
Honored Visionary

snowdog said:
.....
This is why the design of the Rift S is so much better than the design for the HTC Cosmos.



I wish we knew enough about the HTC Cosmos to make such a comparison! 
https://vrawards.aixr.org/ "The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities" https://www.amazon.co.uk/Out-Home-Immersive-Entertainment-Frontier/dp/1472426959

RuneSR2
Grand Champion

snowdog said:




RedRizla said:

I'm keeping my sensors connected to the wall just in-case Oculus decide to use them in their software for Rift -S. But I will wait for Rift -S before starting anymore new games. I want to see them in all their glory on the new Rift -S. I just hope it arrives May 2nd or before.



Why do you think you would need your Sensors? 



Just in case Oculus adds support for sensors to be used with the Rift S, Nate Mitchell hinted they would do this if there was enough demand for it during his interview with Norm from Tested.

This is why the design of the Rift S is so much better than the design for the HTC Cosmos.


I did follow a thread about that subject on Reddit - some potentially important answers:

" [...] you misunderstood what Nate said. He specifically said that Rift S won't support external sensors, but Oculus would continue to support the OG Rift external sensor setup."

https://www.reddit.com/r/oculus/comments/b3r5vy/nate_mitchell_said_they_will_support_existing/

My hopes aren't high, sadly...  

Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"

bigmike20vt
Visionary
I read a tweat earlier from J Carmack and he is hoping to get the quest usable on PC via a wireless teather. If they get that working that will be really interesting (and I suggested this may happen a week or so ago 😉 )
Fiat Coupe, gone. 350Z gone. Dirty nappies, no sleep & practical transport incoming. Thank goodness for VR 🙂

Wildt
Consultant


I read a tweat earlier from J Carmack and he is hoping to get the quest usable on PC via a wireless teather. If they get that working that will be really interesting (and I suggested this may happen a week or so ago 😉 )


A TPcast like adapter for the Quest would render the Rift S totally obsolete imo. Would be awesome.
PCVR: CV1 || 4 sensors || TPcast wireless adapter || MamutVR Gun stock V3
PSVR: PS4 Pro || Move Controllers || Aim controller
WMR: HP Reverb

Richooal
Consultant


I read a tweat earlier from J Carmack and he is hoping to get the quest usable on PC via a wireless teather. If they get that working that will be really interesting (and I suggested this may happen a week or so ago 😉 )



I thought that "wireless" and "tether" are not things that go together. If you're tethered, you're not wireless, and vice versa. I could be wrong though.
The tweet reply from Carmack that I posted didn't mention wireless.
i5 6600k - GTX1060 - 8GB RAM - Rift CV1 + 3 Sensors - 1 minor problem
Dear Oculus, If it ain't broke, don't fix it, please.

Zenbane
MVP
MVP
"teathering" just means "linking together" when talking computer tech. The term "tethered" usually gets associated with a wire since the phrase became more popular when people started tethering their smart phones to a PC with a USB Cable.

Whenever I travel and I need an internet connection, I typically can just turn "tethering" on my Android, and then my computer will "see" it listed on the Wifi access points. At that point I can connect my Laptop to my smart phone wirelessly, and my Laptop will use my Android's internet connection so that I can browse the Web on my laptop. It's all done without physically connecting the phone and the Laptop together.

Digikid1
Consultant
Excellent article on the Rift S.....and right on point as well. 

http://palmerluckey.com/i-cant-use-rift-s-and-neither-can-you/