03-15-2019 09:15 PM
And this all begins THIS MONDAY. Hopefully the rumor-mill will prove true this time.
Also note that Oculus is scheduled to be involved in at least 9 different sessions; you can get the full list of GDC here:
Down the Rabbit Hole with Oculus Quest (Presented by Oculus)
https://schedule.gdconf.com/session/down-the-rabbit-hole-with-oculus-quest-presented-by-oculus/86560...
Creating Realistic Acoustics with Oculus Audio Propagation (Presented by Oculus)
https://schedule.gdconf.com/session/creating-realistic-acoustics-with-oculus-audio-propagation-prese...
03-25-2019 03:42 PM
03-25-2019 03:45 PM
03-25-2019 05:07 PM
kevinw729 said:
snowdog said:
....And regarding the fact, and yes it IS a fact, that the Rift S tracking is better than the tracking on the Vive Cosmos it's quite plain to see WHY it's better. All you need to do is be able to count to 5. You don't even need to try the Cosmos to know this.
Again - interesting to hear your opinion. But as in the past I would rather focus on actual, but, hey thanks for sharing, I am sure we will be hearing a lot more of your views soon
03-25-2019 10:12 PM
03-26-2019 01:02 AM
MowTin said:
Those images perfectly illustrate the horror of dealing with multiple sensors.
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
03-26-2019 02:24 AM
MowTin said:
Those images perfectly illustrate the horror of dealing with multiple sensors.
03-26-2019 03:12 AM
MowTin said:
Those images perfectly illustrate the horror of dealing with multiple sensors.
03-26-2019 03:33 AM
03-26-2019 04:00 AM
Zenbane said:
It's arguably "more difficult" to set up multiple Computer Monitors than it is to set up multiple Rift sensors.This idea that setting up 1-4 VR Sensors is soooo daunting that the Industry needs to turn itself inside-out (pun intended) is a bit hyperbolic considering all the things we do to synchronize existing tech in our daily lives: bluetooth in cars, Alexa, Google Home, Robot Vacuum Cleaners, etc.
03-26-2019 04:25 AM
pyroth309 said:I never found Rift's CV1 setup daunting or hard but I did find it inconvenient when I first set it up.
Why are your USB cables all over the place? There is only one cable per sensor, and most rooms in homes are square shaped. Just follow the lines?
I have a surround sound system that has far more inputs/outputs than an Oculus Ready PC with 4 readily available ports. I wouldn't describe it as a nuisance. I describe it as a luxury that I invested in.
On a personal note,
I spent over 10 years playing in Heavy Metal Bands. I used to have to carry around my guitar, amp, head, and special effects pedals everywhere all the time. To and from practice, to and from live performances. We had to set up and break down our own gear. I never made any money out of it, but it was a great feeling playing music in a tight group. When I read people complain about "Virtual Reality cables," not only am I incapable of sympathizing, but I can't help but wonder how that person would handle a real crisis in life. That's not directed at you, just an overall sentiment I have.
If someone isn't enjoying the process of "solutioning" these issues, then they are probably in the wrong hobby. I spent over 100 hours just trying to get the right "sound" on my guitar. I used to run our instruments through my Desktop (Win XP days) and had all sorts of hardware/software combinations to get some fancy stuff going. Sorry, but I just can't sympathize with anything you are describing. It appears as if there's a generation of consumers that seem allergic to the concept of "figuring things out." Again, not direct at you, just an overall sentiment.
Cheers, buddy!