03-27-2019 05:55 AM
03-29-2019 02:41 AM
pyroth309 said:While I agree somewhat with the actual aiming being twitch, some games do have a lot of tactics involved that require thinking and headgames. It really depends on the shooter.
03-29-2019 02:50 AM
Zenbane said:
Wildt said:
Zenbane said: So far you haven't said anything to refute my stance.
Talk about mission impossible. I'm not even gonna try - I've said my bit, and I'll leave it at that :lol:
Well you could have tried to list at one ONE skill, trait, or ability other than "twitch" that you believe must be honed. But you got nothing so far. Here, I'll give you one for free:
- Map Memorization
Map memorization is key. He who mapinates, dominates.
03-29-2019 03:24 AM
Zenbane said:
pyroth309 said:While I agree somewhat with the actual aiming being twitch, some games do have a lot of tactics involved that require thinking and headgames. It really depends on the shooter.
It's not just the aiming that requires twitch, it's multiple factors:
- Running
- Jumping
- Dodging/Strafing
- Attack Timings
As far as "thinking" and "headgames," it comes down to the same formula. Memorizing the map, playing cat/mouse games, or hiding/stealth.Once all players on all sides have fully memorized a map and are equally working together competitively (team vs team), the games get quite boring - imo - due to the design flaws of the maps themselves. People know where "not to go" and the entire battle becomes an endurance/patience exercise.
03-29-2019 04:47 AM
Wildt said:
Zenbane said:
Wildt said:
Zenbane said: So far you haven't said anything to refute my stance.
Talk about mission impossible. I'm not even gonna try - I've said my bit, and I'll leave it at that :lol:
Well you could have tried to list at one ONE skill, trait, or ability other than "twitch" that you believe must be honed. But you got nothing so far. Here, I'll give you one for free:
- Map Memorization
Map memorization is key. He who mapinates, dominates.
So if someone don't wanna bother arguing with you, you'll actually step in and do it for them! Awesome! :lol:
03-29-2019 04:56 AM
pyroth309 said:
Zenbane said:
pyroth309 said:While I agree somewhat with the actual aiming being twitch, some games do have a lot of tactics involved that require thinking and headgames. It really depends on the shooter.
It's not just the aiming that requires twitch, it's multiple factors:
- Running
- Jumping
- Dodging/Strafing
- Attack Timings
As far as "thinking" and "headgames," it comes down to the same formula. Memorizing the map, playing cat/mouse games, or hiding/stealth.Once all players on all sides have fully memorized a map and are equally working together competitively (team vs team), the games get quite boring - imo - due to the design flaws of the maps themselves. People know where "not to go" and the entire battle becomes an endurance/patience exercise.I mean yea, learning the map is always going to be the most important thing you can do to "git gud." Generally the faster paced the game is, the more tactics go out of the window as there's just not enough time to be cerebral. Generally though, as you get up the higher ranks of competition, everyone knows all the "good spots" of the map and it's back to twitch tactics.As I've gotten older I prefer games with larger maps that allow for more stealthy/tactical games like Arma or Escape from Tarkov. Cat and Mouse can be simple or it can in depth in those types of games.There's more critical decisions you have to make vs a lot of the current popular games where just being a good shot or having fast reflexes will get you out of most jams.
03-29-2019 05:03 AM
03-29-2019 05:14 AM
Zenbane said:
pyroth309 said:
Zenbane said:
pyroth309 said:While I agree somewhat with the actual aiming being twitch, some games do have a lot of tactics involved that require thinking and headgames. It really depends on the shooter.
It's not just the aiming that requires twitch, it's multiple factors:
- Running
- Jumping
- Dodging/Strafing
- Attack Timings
As far as "thinking" and "headgames," it comes down to the same formula. Memorizing the map, playing cat/mouse games, or hiding/stealth.Once all players on all sides have fully memorized a map and are equally working together competitively (team vs team), the games get quite boring - imo - due to the design flaws of the maps themselves. People know where "not to go" and the entire battle becomes an endurance/patience exercise.I mean yea, learning the map is always going to be the most important thing you can do to "git gud." Generally the faster paced the game is, the more tactics go out of the window as there's just not enough time to be cerebral. Generally though, as you get up the higher ranks of competition, everyone knows all the "good spots" of the map and it's back to twitch tactics.As I've gotten older I prefer games with larger maps that allow for more stealthy/tactical games like Arma or Escape from Tarkov. Cat and Mouse can be simple or it can in depth in those types of games.There's more critical decisions you have to make vs a lot of the current popular games where just being a good shot or having fast reflexes will get you out of most jams.Agreed. On that wagoogie server, I would spend 30 minutes crawling on my belly; just to get behind enemy lines.I've obsessed with just about every type of gaming genre there is at some point in my life. MMORPG's, Shooters, RTS, puzzlers. And even non-electronic gaming: Risk, Axis n Allies; Magic the Gathering. At the end of the day, after enough obsession, we start to know what it really takes to get good at specific types/genres of games.When it comes to shooters, while we could break down a few different skills/abilities required to be successful, in the end I think you and I can both agree this this is true: A player can become highly successful just mastering the "twitch" aspect of the game, and ignoring other elements such as map memorization and tactics; while the opposite is not true - a Player who fails at twitch mastery will rarely succeed even if they have mastered map memorization and tactics.It doesn't mater if you know all the best spots or if you have the best strategies. If you shoot and miss, you give your position away and a twitch master will wtfpwn yo arse every time.With shooters, master twitch first and everything else is a bonus after.
03-29-2019 05:18 AM
Zenbane said:
Wildt said:
Zenbane said:
Wildt said:
Zenbane said: So far you haven't said anything to refute my stance.
Talk about mission impossible. I'm not even gonna try - I've said my bit, and I'll leave it at that :lol:
Well you could have tried to list at one ONE skill, trait, or ability other than "twitch" that you believe must be honed. But you got nothing so far. Here, I'll give you one for free:
- Map Memorization
Map memorization is key. He who mapinates, dominates.
So if someone don't wanna bother arguing with you, you'll actually step in and do it for them! Awesome! :lol:
Only for you!!❤️
03-29-2019 05:21 AM
Zenbane said:With shooters, master twitch first and everything else is a bonus after.
03-29-2019 05:30 AM