03-29-2019 04:26 PM
04-01-2019 04:44 AM
pyroth309 said:
If the resolution is that high...RIP Reverb lol...but also Rip everyone's GPU unless they have foveated rendering or something.
04-01-2019 04:48 AM
Wildt said:
pyroth309 said:
If the resolution is that high...RIP Reverb lol...but also Rip everyone's GPU unless they have foveated rendering or something.
Also RIP my wallet.
I reckon now the devs might actually have to get their shit together and use all the tricks in the book to properly optimize their PCVR titles, to make them run MINIMUM half the panel refresh rate.
04-01-2019 04:51 AM
pyroth309 said:
vannagirl said:
logotomie said:
rumored resolution is 1913x2125 per eyethings are getting interesting. Lets see what kind of screen it is....if i just had faith in valve building hardware, so far they constantly failed in that department....
Is this good or bad??If the resolution is that high...RIP Reverb lol...but also Rip everyone's GPU unless they have foveated rendering or something.
04-01-2019 04:56 AM
logotomie said:
pyroth309 said:
vannagirl said:
logotomie said:
rumored resolution is 1913x2125 per eyethings are getting interesting. Lets see what kind of screen it is....if i just had faith in valve building hardware, so far they constantly failed in that department....
Is this good or bad??If the resolution is that high...RIP Reverb lol...but also Rip everyone's GPU unless they have foveated rendering or something.
Its about as high as the hp reverb, so its good (minus missing info on whether its pentile.)If the quest is reasonable at 1/10th or lower the rendering power of the min spec for cv1, why should it RIP the GPU, in the worst case you will not fully utilizing the resolution. HP demoes the 2kx2k reverb with a card slower than the 1080.Also intelligent Lens design can potentially lower the distortion.Speaking of Lenses: having a double lens design could allow the construction of an achromatic lens, further lowering the color fringing issues.
04-01-2019 04:58 AM
RuneSR2 said:
"From leaks, rumors, and speculation, here's what we know:
135-degree FoV
04-01-2019 05:03 AM
Wildt said:
pyroth309 said:
If the resolution is that high...RIP Reverb lol...but also Rip everyone's GPU unless they have foveated rendering or something.
Also RIP my wallet.
I reckon now the devs might actually have to get their shit together and use all the tricks in the book to properly optimize their PCVR titles, to make them run MINIMUM half the panel refresh rate.
04-01-2019 05:07 AM
SkScotchegg said:
RuneSR2 said:
"From leaks, rumors, and speculation, here's what we know:
135-degree FoV
OMG, 135 FOV, I'd be in heaven!
This changes all my plans as I was originally planning on buying Quest and Rift S but now I think Quest + Valve Index seems more likely. :smile:
I have a few questions for you guys if you don't mind.
- Do you guys reckon that Valve will have designed decent lenses to match Oculus lenses and have zero god rays?
- Regarding the new lenses that Oculus uses for GO, Quest, Rift S, do those lenses belong to Oculus which means all these different companies have to design their own lenses or do they share lenses from the same manufacturer?
Thanks in advance! I'm very excited!!! 🙂
- And my last question is, when is the next VR event coming up, is there something going on in May as they said the release date is May? And do you think we will get further announcements throughout April regarding specs and games or we'll just have to wait for May press conference?
04-01-2019 05:20 AM
Wait, they've put a choking hazard warning on a cereal box?
Mradr said:
The O is the Oculus:))
04-01-2019 05:27 AM
04-01-2019 05:35 AM
pyroth309 said:
logotomie said:
pyroth309 said:
vannagirl said:
logotomie said:
rumored resolution is 1913x2125 per eyethings are getting interesting. Lets see what kind of screen it is....if i just had faith in valve building hardware, so far they constantly failed in that department....
Is this good or bad??If the resolution is that high...RIP Reverb lol...but also Rip everyone's GPU unless they have foveated rendering or something.
Its about as high as the hp reverb, so its good (minus missing info on whether its pentile.)If the quest is reasonable at 1/10th or lower the rendering power of the min spec for cv1, why should it RIP the GPU, in the worst case you will not fully utilizing the resolution. HP demoes the 2kx2k reverb with a card slower than the 1080.Also intelligent Lens design can potentially lower the distortion.Speaking of Lenses: having a double lens design could allow the construction of an achromatic lens, further lowering the color fringing issues.
I was joking about the GPU. HP's minimum spec is a 1080 which I have so I'm sure I can power it enough to play on it. Will it be a great experience on a 1080 is the question. With the Index, I don't know enough about this screen tech to say one way or the other with certainty. There's always supersampling down to 0.5 also.