Fresh from the bakery ($25):
Intel i7 7700K (4.5 GHz); MSI GeForce GTX 1080 8GB Gaming X (oc 2100 MHz gpu boost, 11 GHz mem speed); 16GB Corsair Vengeance LPX DDR4 3200 MHz; MSI Z270I Gaming Pro Carbon AC (VR-Ready) mainboard; Samsung 960 Evo M.2 SSD + Toshiba P300 HD; Windows 10 OS; Valve Index and Oculus Rift CV1 - the latter nearly always using super sampling 2.0.
"Ask not what VR can do for you – ask what you can do for VR"
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"Ask not what VR can do for you – ask what you can do for VR"
"Ask not what VR can do for you – ask what you can do for VR"
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What's your hardware?
The weapons themselves are good fun to use and feel good. All the different weapons feel different enough from each other to make them feel quite varied, so that you can find a couple to suit your tastes and loadout. You can fire weapons single handedly at a pinch if needed but otherwise you'll need both hands to steady the recoil. Sweet spots to grip the weapons to do that, are on the whole very good, making it easy to do so and handle them. Scopes and sights all work very nicely too. The shooting and weapon handling part all feels like it's had a decent amount of time spent on getting it all to feel just right and fun and hassle free to use.
The game itself is essentially a Call of Duty type military shooter affair. Proceed to checkpoint and shoot down a wave or two of bad guys, or press through points to stop the enemy respawn etc. There's often plenty of options for cover and climbing up onto building and things (although I thought the climbing still felt a bit rough and hit and miss at the moment). There's lots of buildings to enter, so you get the occasional bit of CQB. There's also a reasonable amount of variety to the locations that I've played and so far it's never felt cut and paste. I'm not saying there aren't reused assets, just that all the buildings and locations feel different enough from each other that you never get that feeling of "Haven't I been in this building before, back down the road?".
The game has a single player campaign that can also be played in co-op with a total of 4 players. As you complete missions, you gain experience points and cash, unlocking weapons and attachments in the armoury, with which you can load up with before going out on missions. You can also pick up and keep with you, anything you can scavenge from the battlefield in terms of weapons and attachments, even if you haven't yet unlocked them, and if you die you will still respawn with what you were carrying. If you drop them though (dropped stuff disappears after several seconds), you'll have to find some new ones. Whilst the magazine clips have limited ammo (usually 20-30 rounds), you carry an unlimited supply of spare clips in your waist pouches, and you'll pull out magazines for whatever weapon you are holding at the time. You can have two weapons holstered and two grenades (which are really easy to throw btw), and carry a third gun in your hands should you need to quickly make use of one looted from a body. Another nice little touch is that when you holster a weapon on your left side with your right hand, it keeps the orientation of the weapon ready for right handed use instead of auto flipping it for the left hand side, and visa versa.
So, as I've already mentioned, it feels like a good amount of time and effort has been spent getting the meat and veg of the game, the gun play and combat, feeling just right and fun and intuitive to play. And yes, shooting down the armies of bad guys that get thrown at you is good fun, and some of the fire fights can get pretty intense. The friendly and enemy AI could use a bit more work, but it's not terrible. Enemies often hang back behind cover in certain areas, but in others where they advance, they can be funneled through choke points for easy kills in some areas. Often though the sheer number of enemies coupled with having to manually reload the clips into your weapons, means that you're always kept on your toes in single player. Haven't tried it co-op yet, so I'm not sure if it scales the difficulty up in co-op. I've been playing on medium difficulty and it's been nicely challenging without being to tough or too easy. You can take a good pasting before you go down, enabling you to beat a hasty retreat if needs be.
The game is still in early access at the moment, and things like the missions, scenery and AI could all do with a bit of work and refinement, but overall, for an Early Access title, it's pretty good already. The core of the game, which is the guns and shooting, is in my opinion very good and up there with the best I've tried so far. So if you're looking for a fun CoD type shooter in VR, then I'd highly recommend this.
Is this cross platform multiplayer with steam users?
Thanks
What pyroth just said. Not yet but they want to add it in later. For what it's worth I've bought it on Steam rather than the Oculus store even though it is £3 more expensive on there right now, as a friend of mine has a Vive. So if you buy it on Steam, then obviously you can play with other VR users but not if you get it from the Oculus Store right now.