04-12-2019 02:53 PM
04-15-2019 01:02 PM
04-15-2019 01:12 PM
Probably because Lenova was behind the design...
RedRizla said:
Not wanting to repeat myself, but why didn't they just make Rift -S like Rift Quest? That way you get audio headphones, ipd adjustment, higher resolutions screens and all for the same price as the Oculus Quest. I remember the guy from Oculus saying it was the halo design of the Rift -S that made it the same price as the Oculus Quest, but I think people were happy with the design of Oculus Quest and CV1.
I don't think they would have needed to even partner with Lenovo if they had done that would they?
04-15-2019 01:17 PM
04-15-2019 01:18 PM
I wonder how many years will pass before folks start to realize - Oculus changed direction on PC-VR.
snowdog said:
It'll be $600, not $450, no matter what was said during that interview. You also have to remember that this interview was translated by Google Translate too.
They need high end PC VR. The Rift S is a high end PC VR headset, not a mid range one. Ticks are always cheaper than Tocks because Tocks always have new tech, and that tech is always found in the following Tick when that new tech has matured and is cheaper to produce.
As I've said before they're not going to sit on their eye tracking and foveated rendering tech until 2028 so that they can put it into standalone headsets for the first time. The Tock is going to be a high end PC VR headset and it'll be released in 3 years time.
04-15-2019 01:23 PM
KoBak07 said:
inovator said:
Kobako7 said:
I think just that many of us original Rift users are kind of disappointed with FB seemingly switching from servicing high and low end, to low and low-mid market segments from a hardware perspective. HW is not everything, but I can't think of any other company from other industries that decided to seemingly turn away a market lead on purpose.
The rift s will bring in many more users than they would otherwise in my opinion. I predict their market lead will not be lost but will be increased. What you said may be true of the high end enthusiasts but the mainstream users is a better bet for oculus to please.
I was not speaking of market lead from a qty perspective, much rather than tech advantage. They might end up with a bunch of new users, but I will be curious to see how engaged this segment will be about actually keep buying content. IF we end up with low quality in graphics and immersion I would due to the low minimum hardware requirements, I would argue that these new users will pretty quick to run away.
04-15-2019 01:32 PM
04-15-2019 01:35 PM
Mradr said:
snowdog said:
It'll be $600, not $450, no matter what was said during that interview. You also have to remember that this interview was translated by Google Translate too.
They need high end PC VR. The Rift S is a high end PC VR headset, not a mid range one. Ticks are always cheaper than Tocks because Tocks always have new tech, and that tech is always found in the following Tick when that new tech has matured and is cheaper to produce.
As I've said before they're not going to sit on their eye tracking and foveated rendering tech until 2028 so that they can put it into standalone headsets for the first time. The Tock is going to be a high end PC VR headset and it'll be released in 3 years time.
They don't need high end PCVR though - they just need to make enough money to pay their workers and their investors. Any thing left over goes to expanding their software line up to draw in more users. Nothing in that plan will help us get a better HMD right now. That's the sad truth in what he was saying - and the reason a lot of us are upset. They didn't devalue or drop PCVR - they will just have more options now outside of PCVR as whole instead. This means smaller advancements in our jumps to keep price low.
At this point - waiting 3 years to find out is just not a option as we talk about last page - anything could happen between then and there and it looks like other VR companies might try and take that crown away if they can.
04-15-2019 01:36 PM
RedRizla said:
@inovator - That's why it would be a good idea to cater for both mid-range and highend user. Like I said in another post those with Geforce 2080Ti, will look for something better then Rift -S imo.
04-15-2019 01:42 PM
snowdog said:Then the cost of manufacturing comes down further and we'll start to see it in the Quest line of products a year or so later before eventually the cost has come down so much that it features in the Go line of products, either at the same time or maybe a year after that.
04-15-2019 01:42 PM
I got an EVGA RTX 2080 Ti FTW3 Ultra in Sept.
ShocksOculus said:
RedRizla said:
@inovator - That's why it would be a good idea to cater for both mid-range and highend user. Like I said in another post those with Geforce 2080Ti, will look for something better then Rift -S imo.
I'm sure they will. The RTX 2080Ti is a $1200+ GPU. There's probably no reason why they've haven;t already picked up something like a Vive Pro since price doesn't seem to be the limiting factor.