04-23-2019 02:54 AM
“VR is going to keep progressing. So, beyond and shadow of a doubt, at some point we will have a next generation where we add some sort of feature that breaks all of the old stuff and makes it either not work, or makes it seem obsolete. Our goal is not to do that right now. Our goal is to bring as many people into the ecosystem as possible. Bifurcating the ecosystem with a Rift and, say, a Rift 2 […] is not the right thing to do right now.”
https://www.roadtovr.com/oculus-explains-timing-rift-2-rift-pro/?fbclid=IwAR37hW4dGpGnISlto-mubuiS2Z...
04-25-2019 05:18 AM
KoBak07 said:I am just having hard time seeing how this product will drive adoption so much as much the proponents expect to be, when WMR headsets with a much lower prices than the S had failed.
04-25-2019 05:31 AM
Zenbane said:
JD-UK said:
Luciferous said:
bigmike20vt said:
JD-UK said:
This thread is turning into what I was posting about earlier. Some people just don't get it at all. "All they have to do....." yes, I'm sure you are a much better VR headset designer and sales advisor than those at Oculus!
Not.
They have told you why they aren't doing that - but no, they should do exactly what you want - not what they feel is best (and will give them a return on their substantial investment) and what is best the market that they want to sell to. You guys know all about what everyone else wants and why they don't want this.
Fuck me, I don't think I've ever seen so much bollox.It is a discussion forum about VR. People are just posting about what they like about the current headsets, and what they hope for in future headsets and also potential dissapointments of the way VR is progressing. I think the riftS is going to be a fantastic device but i am concerned it physically wont work for me. Others are convinced it will... that is what discussion is about.There is a lot of theory crafting and guesswork going on because few of us have access to the headsets yet.the alternative is just to not post at all, but then that is not really the point of a discussion forum is it?What really pisses me off is when people instead of discussing the post, attack the posters instead.
I must admit I thought this on your first Post JD-UK. I think you may have missed the whole point of a forum, to discuss things.
Well I did come here this morning to make sure no-one was feeling offended or upset or whatever about my post. At the end of the day it's just a bit of banter
A lot of my "discussion" posts are made mostly tongue-in-cheek anyway - I don't take things very seriously these days - and nor should you as far as my posts are concernedYou have a decent history of going in to threads and angrily attacking people because you don't like their opinion. It's as if you are just upset because people are thinking for themselves. The act of "thinking" has been making you angry for quite some time. People aren't taking your posts "seriously," they are just commenting on the noise factor it creates. I agree with what others have said about you in this thread: you don't seem to understand what a forum is used for.
04-25-2019 05:34 AM
JD-UK said:You are fucking kidding me - thanks, I won't stop laughing at this for at least a week!
04-25-2019 05:52 AM
04-25-2019 06:01 AM
inovator said:
Wmr headsets: besides the software disadvantage the headsets only have 2 cameras and inferior controllers.
04-25-2019 06:02 AM
inovator said:
....I am just having hard time seeing how this product will drive adoption so much as much the proponents expect to be, when WMR headsets with a much lower prices than the S had failed.
Wmr headsets: besides the software disadvantage the headsets only have 2 cameras and inferior controllers.
04-25-2019 06:09 AM
RedRizla said:
Morgrum said:
RedRizla said:
@KoBak07 - The Rift -S will be a lot more mobile too, because people with a laptop will just be able to hook it up in any room or take it with them to another location. Can you list all the compromises you think Oculus have made? I ask because some posters have already tried to explain it all to you in great detail what Oculus is trying to achieve.
There's only one thing I don't like about Rift -S and that's the foam they use for the face. I'll get a VR Cover for that though, so it's no big deal.
I have a real nice hard case that fits in my go bag to bring my rift, touch controllers, battery charging station plus rechargeable batteries, and 3 sensors wherever I go when deployed.I run a MSI titan so my laptop runs the Rift with no issues.
So far my rifts been in two different countries and soonish a couple more with a satellite rotation somewhere not in the U.S.
* shrugs * It is very doable I know I do it very easily and the space taken up isn't much bigger then what would be required for the S.
Must be great setting all that up each time you choose to take it somewhere else. Like just taking it over to a friends for a night of fun etc. I know the Rift -S will take no time at all setting it up. I'd hate to think I'd have to start messing around with 3 sensors once I got my CV1 to a friends house.
04-25-2019 06:14 AM
ParadoxAnomaly said:
Thing is WMR went for the low end and slashed prices yet still trails HTC and Oculus. Price is not the magic formula on its own.
What you need to understand is Valve are drawing a line in the sand here. They don’t see price as the elephant in the room. Image quality is the elephant in the room and Index is the result. After 3 years of of VR sales were still at ground zero with regards to mass adoption and Valve sees the opportunity to rest the clock.
Index attempts to tick all the boxes where first gen HMDs failed. Throwing another WMR headset into the mix isn’t going to cut it even if you dress it up with 5 cameras and an Oculus badge.
Lighthouse tracking - tick.
Knuckles Controllers - tick.
FOV increase - tick.
Built in over ear headphones - tick.
Quality Optics - tick.
Increased resolution - tick.
Built in eye tracking - tick.
Wireless module - tick.
AAA titles - tick.
Valve are removing the competitions USPs, the low price will come later.
While HMD sales languish in the 1% of Steam users, price counts for nothing. WMR is proof of that. Go is proof of that as is GearVR and cardboard VR.
This is not a fight between Valve and Oculus. This is a fight between VR HMDs and Monitors. So far Monitors win hands down with 4k and image quality and will continue winning as long as manufacturers put out sub par HMDs. Valve are bringing users monitor quality VR and a reason to switch while keeping these users in the Steam Eco system.
Mass VR adoption may never come to pass and Valve won’t care either way as long as PCVR is dominated by SteamVR as it is today supporting all headsets taking the lions share of software sales.
Oculus basically threw in the towel with the Lenovo Rift S. Even Cosmos might sell more HMDs than Rift S given its resolution and upgradability to 5G 855 snap dragon processor.
RIP Rift, Constellation and Oculuses position in the PCVR space.
04-25-2019 06:18 AM
kevinw729 said:the way previous WMR headsets were attacked on this and other forums seems to have been redacted in the acceptance of the Rift-S
04-25-2019 06:45 AM