HP REVERB through the Lens Images! - MRTV - Page 14 — Oculus
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HP REVERB through the Lens Images! - MRTV

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  • RedRizlaRedRizla Posts: 5,813 Valuable Player


    I bet if you were to ask HP when their toasters will be back in stock. They would probably reply and say they will be in stock again tomorrow. What is actually going on at HP regarding this headset? Were they recalled or not?
  • JotokutoraJotokutora Posts: 254
    Nexus 6
    HP...what a shitshow! 
  • Shadowmask72Shadowmask72 Posts: 3,373 Valuable Player
    One person posted the Amazon email excerpt they received as referenced here. However, seeing as HP has said nothing about this then one can only look at the reasons being speculative. As Kevin points out HP has been dealing with the Enterprise sector for some time now and we've not heard a peep from anyone regarding any significant issues regarding recalling HMDs. It all seems like people going into overdrive with their reasons for believing these things when there could be many reasons why Amazon was requested to return their stock to whoever. It's not clear on the details. I am still of the belief HP has a specific release schedule for the general release which is in the coming weeks (heading into June). The Enterprise sector already had the end of April release and businesses can still get the HP Reverb through the proper Enterprise channels. It's just the HP website, nor the Amazon or Best Buy or any other reseller website didn't properly reflect that.  So we have a bunch of consumers (some with piss poor manners and entitled attitudes) hounding the support teams who themselves have little to no information.  The only thing that is absolute here is, the HP Reverb consumer version will be ready when it's ready. 


    System Specs: RTX 2080 ti , i9 9900K CPU, 16 GB DDR 4 RAM, Win 10 64 Bit OS.
  • JotokutoraJotokutora Posts: 254
    Nexus 6
    edited May 15
    One person posted the Amazon email excerpt they received as referenced here. However, seeing as HP has said nothing about this then one can only look at the reasons being speculative. As Kevin points out HP has been dealing with the Enterprise sector for some time now and we've not heard a peep from anyone regarding any significant issues regarding recalling HMDs. It all seems like people going into overdrive with their reasons for believing these things when there could be many reasons why Amazon was requested to return their stock to whoever. It's not clear on the details. I am still of the belief HP has a specific release schedule for the general release which is in the coming weeks (heading into June). The Enterprise sector already had the end of April release and businesses can still get the HP Reverb through the proper Enterprise channels. It's just the HP website, nor the Amazon or Best Buy or any other reseller website didn't properly reflect that.  So we have a bunch of consumers (some with piss poor manners and entitled attitudes) hounding the support teams who themselves have little to no information.  The only thing that is absolute here is, the HP Reverb consumer version will be ready when it's ready. 
    Certainly you painted / illustrated a reasonable perspective...I feel ashamed of myself.  :D
  • Shadowmask72Shadowmask72 Posts: 3,373 Valuable Player
    Don't be, just understand the perspective from HP that their focus is purely Enterprise at present. The consumer version is a nice bonus for ethusiastic VR consumers. Yet the way some people are behaving is simply letting everyone else down. This latest rumor is simply a good examlple of the prevalence of fake news and how it manifests itself because one person looks at 2+2=1. Having lived through over a year of how Pimax handled their products you and I both should be more understanding. I get the excitement though, I am party to that. I also get it's frustrating HP aren't as forthcoming with info. But this is the electronics industry where info shared to consumers at least is always very limited. The fact we have a few public reviews now does mean we're getting close.


    System Specs: RTX 2080 ti , i9 9900K CPU, 16 GB DDR 4 RAM, Win 10 64 Bit OS.
  • snowdogsnowdog Posts: 6,377 Valuable Player
    Dear HP, I don't give a fuck what that @Shadowmask72 bloke says. Fuck you, I'm buying a Vive. :p :D
    "This you have to understand. There's only one way to hurt a man who's lost everything. Give him back something broken."

    Thomas Covenant, Unbeliever
  • JotokutoraJotokutora Posts: 254
    Nexus 6
    Tested, HP Reverb Review:


  • RedRizlaRedRizla Posts: 5,813 Valuable Player
    Looks really good, but with those controllers it's definitely sim only. I also think minimum spec is a Geforce 1080Ti, but you would probably need a geforce 2080Ti. I'll be getting one of these when I upgrade my Graphics card, which won't be until geforce 7nm cards are out. By that time we might have a new VR headset though. 
  • Shadowmask72Shadowmask72 Posts: 3,373 Valuable Player
    edited May 17
    I am just flabbergasted that they go on, and on and on and on about the WMR controllers but fail to mention the many VR games that are playable with the Xbox One gamepad. They also didn't mention movie viewing, 3D content or experiences that aren't games.


    System Specs: RTX 2080 ti , i9 9900K CPU, 16 GB DDR 4 RAM, Win 10 64 Bit OS.
  • ZenbaneZenbane Posts: 13,636 Valuable Player
    edited May 17
    I am just flabbergasted that they go on, and on and on and on about the WMR controllers but fail to mention the many VR games that are playable with the Xbox One gamepad. They also didn't mention movie viewing, 3D content or experiences that aren't games.

    Well they have to keep it apples-to-apples. I've always loved using a Gamepad in VR, but when comparing Hand-Controllers we've moved in to the genre of hand-tracking which has entirely different expectations. The top VR software titles are all about hand-tracking, not gamepads.
    Are you a fan of the Myst games? Check out my Mod at http://www.mystrock.com/
    Catch me on Twitter: twitter.com/zenbane
  • RedRizlaRedRizla Posts: 5,813 Valuable Player
    edited May 17
    I am just flabbergasted that they go on, and on and on and on about the WMR controllers but fail to mention the many VR games that are playable with the Xbox One gamepad. They also didn't mention movie viewing, 3D content or experiences that aren't games.

    I don't think you will ever get a good idea of how good a headset is until you own it yourself. I think the Tested screen shots says it all really. They show a close up image with Rift CV1 and then compare it with an image taken further away on Rift S & HP Reverb. Close up images are always going to look worse are they not?

    How do movies work in VR, is it all to do with pixel count for them to look great?
  • Shadowmask72Shadowmask72 Posts: 3,373 Valuable Player
    edited May 17
    The Rift S and OGRift and Vive and no doubt the upcoming Index which they referenced all can use Xbox One controllers.  Whilst motion controllers might offer a more immersive experience, it's not the be all and end all of VR. My point was, if they think the WMR wands are so piss poor why not mention that a slew of games can be played without them for those who might be concerned.  They kind of touched on it a little with the talk of specific controllers for sims but they could have said more.  They make it sound like the Reverb is just severely crippled because of those controllers.


    System Specs: RTX 2080 ti , i9 9900K CPU, 16 GB DDR 4 RAM, Win 10 64 Bit OS.
  • MowTinMowTin Posts: 1,294
    Wintermute
    Zenbane said:

    Well they have to keep it apples-to-apples. I've always loved using a Gamepad in VR, but when comparing Hand-Controllers we've moved in to the genre of hand-tracking which has entirely different expectations. The top VR software titles are all about hand-tracking, not gamepads.
    You forgot Joysticks / HOTAS and sim racing wheels/pedals. For a lot of people, those are the games they care most about. 
  • ZenbaneZenbane Posts: 13,636 Valuable Player
    edited May 17
    The Rift S and OGRift and Vive and no doubt the upcoming Index which they referenced all can use Xbox One controllers.  Whilst motion controllers might offer a more immersive experience, it's not the be all and end all of VR.

    i'm not sure why you would say that considering that the top selling VR Games involve motion controllers: Beat Saber, Superhot, SkyrimVR, Arizona Sunshine, FalloutVR, Gorn. Not to mention the eSport competitions for the Echo series and Onward. All designed for motion controllers.

    I suppose it is true that hand-controllers are not the "be all end all of VR," but that doesn't mean that crappy controllers get a free pass on critique. Besides, HP Reverb does NOT ship with a Gamepad. So I have no idea why you think a Review about HP Reverb should include products from another company that aren't even part of the original packaging. Sorry buddy, but that just makes little sense.

    They make it sound like the Reverb is just severely crippled because of those controllers.
    Okay, but if your argument is that Reverb is best experienced with a Gamepad, then you just made an argument that HP Reverb is a severely crippled product.

    Are you a fan of the Myst games? Check out my Mod at http://www.mystrock.com/
    Catch me on Twitter: twitter.com/zenbane
  • logotomielogotomie Posts: 77
    Hiro Protagonist
    edited May 17
    Besides, HP Reverb does NOT ship with a Gamepad. So I have no idea why you think a Review about HP Reverb should include products from another company that aren't even part of the original packaging. Sorry buddy, but that just makes little sense.
    Funny how you put words in his mouth. I do not see any request to include gamepads into the review.
    Okay, but if you're argument is that Reverb is best experienced with a Gamepad, then you just made an argument that HP Reverb is a severely crippled product.

    Right, and even worse, it comes without a computer! Totally crippled! Since when is a product crippled if it does not ship with hardware you own anyway already.
  • snowdogsnowdog Posts: 6,377 Valuable Player
    Is nobody here talking about the godawful black levels..?

    That video review has convinced me NOT to go for the Rift S and Reverb combo I was considering.

    Rift S and Yaw VR Motion Simulator for me it is then!  B)
    "This you have to understand. There's only one way to hurt a man who's lost everything. Give him back something broken."

    Thomas Covenant, Unbeliever
  • Shadowmask72Shadowmask72 Posts: 3,373 Valuable Player
    edited May 17
    I mention that Zen because the review makes it sound like the WMR controllers are the be all and end all of the experience provided by the HP Reverb which as I pointed out isn't the case. They spent a lot of time focusing on how bad the controllers are. Sure that's understandable as it ships with the product and HP could have made some new controllers - they are reviewing the product as is. But there are other options (in the same way people can add comfort options facefoams etc and their own pair of cans for example) which is what I am getting at here. Playing with a gamepad isn't a dirty word and something most people have or can acquire at little cost. Tested played that aspect down considerably in my opinion. 

    I've not said the Reverb is best experienced in any particular way or with any specific controller configuration, in fact from my experience with the WMR wands playing Fallout 4 VR I had no major issues using them but that's just me. What I am saying is though that they paint a picture that doesn't tell the full story. What is best doesn't come into it, rather there are options for those who might not enjoy those controllers. They did mention the rather convoluted and expensive option of using other controllers instead such as the Index knuckles if desired. 

    @snowdog yep something looked off with the colours and brightness in the comparison images. 


    System Specs: RTX 2080 ti , i9 9900K CPU, 16 GB DDR 4 RAM, Win 10 64 Bit OS.
  • ZenbaneZenbane Posts: 13,636 Valuable Player
    edited May 17
    logotomie said:
    Besides, HP Reverb does NOT ship with a Gamepad. So I have no idea why you think a Review about HP Reverb should include products from another company that aren't even part of the original packaging. Sorry buddy, but that just makes little sense.
    Funny how you put words in his mouth. I do not see any request to include gamepads into the review.


    You are incorrect. This is what he wrote:
    "I am just flabbergasted that they go on, and on and on and on about the WMR controllers but fail to mention the many VR games that are playable with the Xbox One gamepad."

    This is a discussion about a specific Review. The only place that they "go on and on about the WMR controllers" is in the Review. The only place they failed to mention the gamepad is in the review. No one is putting words in anyone's mouth. I just understand the conversation.

    logotomie said:
    Okay, but if you're argument is that Reverb is best experienced with a Gamepad, then you just made an argument that HP Reverb is a severely crippled product.

    Right, and even worse, it comes without a computer! Totally crippled! Since when is a product crippled if it does not ship with hardware you own anyway already.

    I never suggested such a thing. Read it again:
    " if you're argument is that Reverb is best experienced with a Gamepad, then you just made an argument that HP Reverb is a severely crippled product."

    Are you a fan of the Myst games? Check out my Mod at http://www.mystrock.com/
    Catch me on Twitter: twitter.com/zenbane
  • ZenbaneZenbane Posts: 13,636 Valuable Player
    edited May 17
    I mention that Zen because the review makes it sound like the WMR controllers are the be all and end all of the experience provided by the HP Reverb which as I pointed out isn't the case. They spent a lot of time focusing on how bad the controllers are. Sure that's understandable as it ships with the product and HP could have made some new controllers - they are reviewing the product as is. But there are other options (in the same way people can add comfort options facefoams etc and their own pair of cans for example) which is what I am getting at here.
    Right, other options from other vendors that are outside the scope of this review. It makes sense that they would focus their HP Reverb review on what ships with the HP Reverb.

    Playing with a gamepad isn't a dirty word and something most people have or can acquire at little cost. Tested played that aspect down considerably in my opinion.

    But this is a review about HP Reverb.


    What I am saying is though that they paint a picture that doesn't tell the full story.

    It is the full story in regards to what you get when you buy the HP Reverb. Sure we can add to that story by purchasing other products from other vendors, but that's outside the scope of what is being addressed. I mean, you can buy a car that breaks down every day... just because you spend more money to get it working right doesn't mean that the car was great from the beginning. I think you are mixing together the concept of "the full story" with the notion of "adding new elements to a story." They did tell the full story, but you want them to add new elements to the story.


    What is best doesn't come into it, rather there are options for those who might not enjoy those controllers.

    Yes, and one of those options is... avoid purchasing the Reverb. Which, based on all the issues coming out of this product launch, I highly recommend.

    Are you a fan of the Myst games? Check out my Mod at http://www.mystrock.com/
    Catch me on Twitter: twitter.com/zenbane
  • ZenbaneZenbane Posts: 13,636 Valuable Player
    edited May 17
    @Shadowmask72 here's another good way to think about this controller issue from the perspective of technology:

    A compensating control, also called an alternative control, is a mechanism that is put in place to satisfy the requirement for a security measure that is deemed too difficult or impractical to implement at the present time.

    https://whatis.techtarget.com/definition/compensating-control

    What the Review has done is present the HP Reverb hand-controllers as hardware that doesn't mean any present day practicality. And what you have done is state that they should put more emphasis on the fact that a gamepad can serve as a compensating control.

    My position is straight forward:
    • A review about a product only needs to address its impractical nature, not the compensating controls that attempt to satisfy the product's shortcomings.
    • If this product is relying on a compensating control at launch... then avoid it! It's serving up a poopoo platter, and no one should be that hungry.
    Are you a fan of the Myst games? Check out my Mod at http://www.mystrock.com/
    Catch me on Twitter: twitter.com/zenbane
  • Shadowmask72Shadowmask72 Posts: 3,373 Valuable Player
    Ouch. Well rather than use compensated perhaps alternative is a better fit?


    System Specs: RTX 2080 ti , i9 9900K CPU, 16 GB DDR 4 RAM, Win 10 64 Bit OS.
  • pyroth309pyroth309 Posts: 1,249
    Wintermute
    I am just flabbergasted that they go on, and on and on and on about the WMR controllers but fail to mention the many VR games that are playable with the Xbox One gamepad. They also didn't mention movie viewing, 3D content or experiences that aren't games.


    Well I can't blame them for going on about the WMR controllers, the default ones do indeed suck...bad. The O+ ones suck too but a bit less lol. They have to warn all the new people who are just trying to buy a new VR headset and are just going for the highest resolution one. The majority of people buying a headset aren't buying one to play with a gamepad in 2019. I thought they circled around well at the end and pointed out that it's for people with their own control setup which would include gamepads. They pointed out HOTAS and Driving wheels specifically which is where this headset will shine.


  • snowdogsnowdog Posts: 6,377 Valuable Player
    Dear HP, after reading on the official Oculus forums that the HP Reverb is great for sims I ordered one only to find that it didn't work with ANY of my strategic life-simulation video games developed by Maxis and published by Electronic Arts. Fuck you, I'm buying a Vive.
    "This you have to understand. There's only one way to hurt a man who's lost everything. Give him back something broken."

    Thomas Covenant, Unbeliever
  • snowdogsnowdog Posts: 6,377 Valuable Player
    I'm NEVER going to run out of these things lololol  :D
    "This you have to understand. There's only one way to hurt a man who's lost everything. Give him back something broken."

    Thomas Covenant, Unbeliever
  • ZenbaneZenbane Posts: 13,636 Valuable Player
    edited May 17
    Before someone can acknowledge an "alternative control" they have to first acknowledge the primary control. If not, how would you know that you need an alternative?

    We can't put the cart before the horse. Step 1, determine that HP Reverb hand-controllers are total pants. Step 2, discuss alternative options.

    The review is Step 1. We can't get upset that the review didn't incorporate Step 2 during Step 1.
    Are you a fan of the Myst games? Check out my Mod at http://www.mystrock.com/
    Catch me on Twitter: twitter.com/zenbane
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