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Will there be a Wireless adapter for the Rift S

JohSm67JohSm67 Posts: 165
Art3mis
I want to see a Wireless adapter for the Rift S, made by Oculus! Not a TP Cast one...
Like the Vive Wireless adapter using a singel PCIx Slot....

Any known Oculus plans for this?

/J
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Comments

  • ShocksVRShocksVR Posts: 486
    Trinity
    edited April 2019
    Ya it's possible.

    It Rift-S does get a wireless module (probably a 3rd party solution), then the roomscale capabilities would be huge since it wouldn't be confined to the playarea dictated by external sensors.

    The same company that deisnged the Vive Wireless module (DisplayLink - so it was 3rd party designed, 1st party manufactured), also made a reference design for Rift; but I would expect it to only be picked up by a 3rd party: https://www.roadtovr.com/displaylink-showing-60ghz-wireless-adapter-for-oculus-rift/

    i7-7700k, GTX 1080Ti (11G) || MSI B150m (1 USB controller) + Inateck 4-port USB to PCIe (2nd USB controller)
    Oculus Rift S
    Oculus GO
    Oculus RIFT - 3 sensor Room-scale
  • TaintFistTaintFist Posts: 180
    Art3mis
    I'd love to see this.  Especially with the S not requiring outer sensors, an official wireless pack would give you complete freedom.  Anyone have a TP that could give a 2 or 3 sentence review?  I've thought for a long time of getting one, but I assumed it would cause latency and other potential issues.


  • JohSm67JohSm67 Posts: 165
    Art3mis
    Or simply a portable Pc/Laptop on your back with massive amount of battery power :-)
    What is the limits of the trackable area for the Rift S (if you have a backpack PC) ?
  • MradrMradr Posts: 3,730 Valuable Player
    edited May 2019
    Build a very small computer the size of a book or two and you could travel anywhere. All solid state cooling and storage you could be whipping around going amazing moves much like the Quest:)
  • JeremyC85JeremyC85 Posts: 341
    Trinity
    I agree. A good quality wireless option would be a must buy for me. I contacted TPCAST and they told me their wireless module will NOT work on the new Rift S and that they are developing other options... we'll see!
  • JelmerRJelmerR Posts: 3
    NerveGear
    JohSm67 said:
    Or simply a portable Pc/Laptop on your back with massive amount of battery power :-)
    What is the limits of the trackable area for the Rift S (if you have a backpack PC) ? Limitless

  • symbiot999symbiot999 Posts: 4
    NerveGear
    I want to see a wireless adapter for the cv1 and rift s that does not cost an arm and leg....
  • ThmoasThmoas Posts: 324
    Trinity
    I bought an Oculus Quest yesterday, I set it up using sideloaded Virtual Desktop and I can play SteamVR games completely wireless just fine. It's amazing.

    The big downside is the latency, it's perfectly fine for slow paced games but with fast action the latency is annoying.
  • uKERuKER Posts: 175
    Art3mis
    edited November 2019
    ShocksVR said:
    Ya it's possible.

    It Rift-S does get a wireless module (probably a 3rd party solution), then the roomscale capabilities would be huge since it wouldn't be confined to the playarea dictated by external sensors.

    Rift S? External sensors? You meant CV1, I guess?
  • TheGamer34TheGamer34 Posts: 1
    NerveGear
    ikj
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