Screen sharing on the Oculus GO is finally here!! So pumped!
However, we are having trouble getting our internally developed app to cast. I can get my GO to cast to my android device just fine. But once I launch our app a message pops up saying "Casting/Livestreaming Not Available".
How can we add streaming support to our app?
This experience is being developed in Unity and is currently being tested via sideloading and developer mode.
I've heard that unfortunately it's currently not supported. There's a request for it, but Oculus has been busy focusing on launching Quest/RiftS smoothly.