06-07-2013 07:58 PM
10-20-2013 07:17 PM
"drash" wrote:
You are on the right track! I have a box collider set up that is much bigger than the actual button to make it easier to look at since the button is relatively small. Then, when the player first looks at it, a timer counts down until activation, during which time the button's material's opacity is oscillated so that the player has feedback of what's going on. That's about it. 🙂
10-23-2013 06:35 AM
"qubodup" wrote:
Thanks to including the 64bit linux build, I was able to test. It is quite laggy if I look at the planets but OK if I look at the sun.
11-03-2013 02:21 AM
11-03-2013 11:59 AM
11-03-2013 02:07 PM
11-08-2013 05:59 AM
11-08-2013 11:25 AM
11-08-2013 03:44 PM
11-11-2013 04:44 PM
11-12-2013 02:14 AM
"Burak" wrote:
Also, they added motion blur into the Tuscany demo, ARE THEY SERIOUS?! Your brain adds motion blur when using the Rift, i don't need software to add another layer :lol: