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Resilient "Sensors can't track headset" error (update: they came around)

Knutsi
Protege
Update June 26th: I replied yesterday that I believed their last request was illegal in the EU/EAA (*) and they finally came around and told me that after a review of the case they would not send me a new headset. I got a tracking number today. UPS can still not see the package, but I choose to believe this is the end of this story. I will not post further updates unless this derails yet again. 

* You can read up on your rights here. I consulted a few people around me as well, who agreed this case was very bad. I have sent a request to a national consumer rights authority, but will cancel this if everything works out now.

Update June 25th
:  Oculus informed me today that "it looks like we were unable to replace just the headset at this time, and must replace the full kit instead". They now want all the items back despite explicitly saying otherwise initially. I will have to pay for the shipment myself, and the address is provided. The rep. is also saying there might be promotion credits as a thank you for my patients. Before I comply with this I need to check with my EU/EAA consumer rights organisations if they are allowed to do this. I believe they need to cover the cost of the returns of a broken product? In any event, this is outrageous, and all the burden in placed on the consumer. I'm five weeks in, and this process is preventing me from buying a new headset + the partial return made it hard to request a refund and close the whole process. This is without doubt the worst online retail experience I've ever had, and I want everyone to know they need to be very cautious ordering directly from this company. 

Update June 24th
: Oculus has still not sent my replacement. It's been a full month now. In two days it will be five weeks since the broken headset arrived, and I am still not able to use the headset I pre-ordered for release from Oculus.com. All this time they have not been out of stock.

Update June 19th
: The replacement for the pre-ordered Rift S headset that arrived broken (worked for 5 minutes) will now take more than a month to arrive to me. The package arrived in their facility before the weekend. Despite assurance the replacement would be sent immediately when they see the package "moving in the system", the replacement has not been sent from them yet. No matter how much problems they've had, 30+ days for them to replace something broken is not nice. (I dont live in a place where shipping takes long either - their facility is reasonably close).

Update June 8th
: shipping labels arrived two days ago, and I sent the package yesterday. 

Update June 4th
: Oculus Support (@OculusSupport) has still not sent the labels for the return of the broke headset, and their support notified me this night that "it looks like we have encountered a number of issues on the backend which have created some delays with processing replacements". I appreciate that they reached out to me to let me know this (the message was personal, not boilerplate), but the wait keeps adding up. They are basically saying getting a replacement will take a while. Meanwhile, new headets ordered from Oculus.com ship within a day, I've asked if I can just get a refund, and I could just buy a new headset from their site or retail.

Update May 31st 2019:
So they did yesterday decide to replace the headset, as expected. The time projection is my new headset will arrive within 10 days of returning the old one. The return label has not yet arrived (it will be from a local partner, I suspect), but I'll keep updating this post with what happens next. I'm happy there is some movement at least. 

Update May 30th 2019
:  Oculus support has still not committed to taking the headset back or replacing the cable, but said they are looking deeper into the issue at least.. They have once requested I run the log collection again, and sent a general notice they are overloaded. Since the OP was written I have tried the new firmware from the public test channel as well, and asked support if there was any way to hard reset the headset or its firmware/components (there was not). Let me also add that the two machines I tested the headset on have different architectures. One is a MSI VR-ready laptop, and the other a self built tower with a very recent ASUS motherboard targeted at gaming,.

Original post May 24th 2019: Just wanted to share the lack of progress on my apparently broken Rift S after discussing it with Oculus support today. So one important thing is that the headset actually worked for a few minutes when I first set it up, lost hand tracking and never recovered. On the next setup, it got stuck in "sensor check".

After trying everything from reformatting the disk and reinstalling Windows, using a different machine, different USBs 3/2, a powered hub, re-installing software, checking I was not running Windows N, ensuring camera privacy settings were right, restarting the service, and much more I got through to Oculus Support (on Chat) which today suggested:
  1. Re-installing the software in safe mode and deleting some folders in AppData etc.
  2. Trying to at least three times un- and re-plug the cable at the headset end, giving it one minute before reinserting.
The headset still does not get past the headset sensor check, and fails with the error in the screenshot. "Skip setup" leads to the headset having sound, but no tracking, and the video being three blinking dots, as seen in the video: https://www.youtube.com/watch?v=tphMVNJFN2E&feature=youtu.be 

The rep said the logs did not look like there was faulty hardware, but what else can it be at this point? The USB plug on the PC side of the cable gets very very warm. Maybe it's the cable, who knows. I'm awaiting a reply from them now.

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90 REPLIES 90

qtjequirijn
Explorer
I reinstalled windows, got the newest update, gave all apps camera access etc, usb power saving off, tried beta of oculus.
Still no luck, on r/oculus seems like more people have the problem and Oculus Support hasn't replied yet.

The only thing i found was in the log is the error message "Usb lack of hardware resources" anyone knows what that means.

qtjequirijn
Explorer
can you send screen shots of the support email

Knutsi
Protege


can you send screen shots of the support email


I can upload that and some interesting things from the logs later this evening (I’m in Europe)

qtjequirijn
Explorer

I can only find the driver "USB xHCI Complaint Controller" at "Generic USB xHCI Host Controllers" not at "(standard USB host controllers)"

See link: https://photos.app.goo.gl/FTJVwxfti8SkmzVMA

RiftSJ2
Honored Guest
I have the same exact issue - fails sensor check, 3 black dots loading screen after skipping the sensor check.

I have already tried:
- flashing BIOS update which had a USB 3.0 fix
-uninstalling/reinstalling/repairing Oculus software several times
-Updating USB 3.0 drivers (VIA)

Will try this "Generic USB" driver mentioned above.

Knutsi
Protege


can you send screen shots of the support email


 Here you are. These are my chat log with support, a procedure they suggested and some interesting parts of the logs Oculus collects (I think).

Knutsi
Protege


I have the same exact issue - fails sensor check, 3 black dots loading screen after skipping the sensor check.

I have already tried:
- flashing BIOS update which had a USB 3.0 fix
-uninstalling/reinstalling/repairing Oculus software several times
-Updating USB 3.0 drivers (VIA)

Will try this "Generic USB" driver mentioned above.


Did yours initially work as well, or did it always failed to pass sensor check?

dualdier
Honored Guest
I'm literally having the EXACT same issues as well. The only difference is, I've never gotten my Rift to work at all. It was 3 dots, then if you skip setup, Oculus software says a reboot is required, I reboot the software. Nothing happens. Then it gives me the same exact error after I skip setup. I get 3 dots when I try to launch any sort of game. It does not ever get past the sensors not able to detect headset error. I submitted a case to support. Not sure what else to do...

dualdier
Honored Guest

knutsi said:



I have the same exact issue - fails sensor check, 3 black dots loading screen after skipping the sensor check.

I have already tried:
- flashing BIOS update which had a USB 3.0 fix
-uninstalling/reinstalling/repairing Oculus software several times
-Updating USB 3.0 drivers (VIA)

Will try this "Generic USB" driver mentioned above.


Did yours initially work as well, or did it always failed to pass sensor check?



dualdier
Honored Guest
I tried the generic driver on my intateck USB hub and my Rift can now detect the sensors!!!