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Rift S screen becomes grainy/snowy for a fraction of a second every once in a while for no reason

euliver
Honored Guest
I already updated all possibly related drivers (Windows 10, Oculus and Nvidia) and checked the cable connections on both ends, it doesn't seem to be a connectivity problem as far as I can tell. It doesn't seem to be related to moving the cable or not at all. The screen just randomly turns grainy/snowy (like a grainy TV screen used to I guess) for a fraction of a second for no reason while playing games, but immediately returns to normal. It just flashes. Doesn't matter which game or software I try either. I'm worried it might be a hardware problem, but that seems unlikely too, wouldn't the Rift S just shut off completely if it just lost connection? Not sure. Anyway, it isn't all that bothersome and happens rarely and randomly, but I'd certainly prefer it if this wouldn't happen anymore, and not just because I fear it might become worse. I hope it's a software problem and that I can find out what causes it soon, so that I won't have to return the unit.


142 REPLIES 142

Anonymous
Not applicable
Fixes are here: https://forums.oculusvr.com/community/discussion/76061/all-problems-for-oculus-rift-s-only-use-this#latest

Thmoas
Rising Star
I saw some flashes too. Really short fraction of a second. It seems to be grainy colorfull static but it's hard to see.

Simbel
Explorer
Nothing helpes, no fixes at all. Still static flashing.

nickyb78
Protege
Same here. Nothing fixes it only reduces it. If a new update doesnt do anything then its getting sent back

Comic_Book_Guy
Superstar

nickyb78 said:

Same here. Nothing fixes it only reduces it. If a new update doesnt do anything then its getting sent back


It'll get fixed, think about it.

RattyUK
Trustee
Just to join in, I'm getting random, very brief, flashes too.   Not enough to be a big issue, but certainly something new introduced to the Rift family...
It'll get a patch soon enough, I doubt Oculus are just sitting on their hands following the release of 2 headsets.
PC info: AMD Ryzen 9 5900X - Sapphire 7900XTX - 32GB DDR4 4000 - 3 NVMe + 3SATA SSD - Quest 2 & 3

antitrust42
Expert Protege
i got the same issue, very dissapointed by the headset , i return it and not toutchoculus product after , i go for valve index

DeliriumBlades
Protege
Same here...didn't know their were multiple threads on this subject.. just throwing my .02 in here too because it seems to be the biggest thread on the subject...They can't keep posting the unplug it and plug it back in technique...it doesn't change or fix anything 

cybershrapnel
Protege
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Try changing the process priority of the 3 exes above to higher or realtime. I can't recomend using realtime due to other issues that causes, but it does seem to "mostly" eliminate the snow and recentering and static issues that have been persisting...

I'm curious if this helps other users. Also disable the experimental feature for desktop window popouts.... if you have it enabled.

And lastly, use a powered USB 3.0 hub in between your rifts and the working usb port on your machine. basically find the working best port. and then use the powered hub on that port. Very strange I know. But this finally has me up and running. But I will be returning this thing shortly after I play around with it some more. I feel like I just beta tested an unfinished product and I am not very happy with spending 400 bucks on it..... Needed more work... software wise...

Fanible
Protege
For me it's just a very quick flash of snow.  It's very random and doesn't happen often enough to be a burden, but I'm really glad to see it's a little more common.  I was worried something might be wrong with my mini-display port on my laptop or worse, since I had never used it until now.