05-23-2019 12:09 PM
05-28-2019 11:43 AM
Simbel said:
Comic_Book_Guy said:
antitrust42 said:
i got the same issue, very dissapointed by the headset , i return it and not toutchoculus product after , i go for valve index
Meanwhile mine works great. Explain that? Slow down man lol, exchange for another. Edit: wait, you're returning it for the Index because of a brief white flash that happens like twice an hour?
People. No shortage of a source of laughs.
My Rift S flashes sometimes 2-3 in 5 mins. Explain that? Imagine something like that would happen with your TV or Gaming TFT. If a Product is not working correct and seems defect, you have to send it back.
05-29-2019 08:00 AM
05-29-2019 08:05 AM
05-29-2019 08:36 AM
05-29-2019 09:08 PM
CatalpaBow said:
As a result of contacting support, they shipped the cable. However, it will take time to reach it 😞
05-29-2019 09:23 PM
I didn't get the white flashes at all for the first few days... probably 5-6 hours of use in total.
Then, after unplugging the USB cable to test a Touch standby functioning to problem-solve a poster's issue, I'm now getting the flashes and still happening after yesterday's firmware update.
My advice, if you're not getting the flashes.... don't touch those connections!!!
05-29-2019 10:44 PM
05-29-2019 11:08 PM
antitrust42 said:
i return mine, tired by bad suppport !
this rift s is a big problem in all side
after the return time day gone what we can do it ?
nothing, is why is better to return NOW
I disagree, this is a problem but it's the only problem I have, so I'd much rather wait for a fix.
There's a limit to how long I'd wait of course but I'm not at that limit yet. I suspect Oculus are working on it but it obviously wasn't included in yesterday's update.
05-29-2019 11:18 PM
cybershrapnel said:
Try changing the process priority of the 3 exes above to higher or realtime. I can't recomend using realtime due to other issues that causes, but it does seem to "mostly" eliminate the snow and recentering and static issues that have been persisting...
I'm curious if this helps other users. Also disable the experimental feature for desktop window popouts.... if you have it enabled.
And lastly, use a powered USB 3.0 hub in between your rifts and the working usb port on your machine. basically find the working best port. and then use the powered hub on that port. Very strange I know. But this finally has me up and running. But I will be returning this thing shortly after I play around with it some more. I feel like I just beta tested an unfinished product and I am not very happy with spending 400 bucks on it..... Needed more work... software wise...
05-29-2019 11:19 PM