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Rift S - Please read before you buy - Tracking problems with realistic FPS sims & Archery

SkScotchegg
Expert Trustee
EDIT: NEW UPDATE PLEASE READ - Read this first before continuing - Oculus has now released a new beta update called 1.39 which fixes many of these issues - I have eddied my main post of this thread so newcomers to Rift S can read this good news on how to fix their issues before continuing...You have to go into your Oculus software, click settings, click the Beta TAB at the top, click the button next to "Public Test Channel" which will automatically download Oculus software 1.39 and restart Oculus. Once you have installed this software update you will see that tracking has been massively improved for FPS games when holding two handed rifles and aiming down scopes. I have tested this on Onward today and played for over 3 hours and now the game is very playable. Before this update I couldn't play any FPS with two handed weapons, now they all seem to work fine!! Well done Oculus devs and thanks for the software update!  🙂


Original post below:
Hey everyone, I got my Rift S on launch day and was initially really impressed. But since then I have tried a wider verity of games and have since discovered a glaring issue with Rift S which is the tracking.

Before Rift S launched I was worried about the sound, that was my only concern, and yeah the sound isn't great but when I used my own headphones that solved the problem so when I was playing Robo Recall, Beat Saber, and Audica etc it all looked and performed fantastic and I soon forgot about the sound as I was enjoying the games so much.

But last night I bought Contractors on Steam which appears to be a great multiplayer FPS with great graphics but unfortunately is completely unplayable on RIft S! There's simply no other way to say it.

FPS games like Onward, Contractors, Pavlov and Archery games like In Death/Sacralith just aren't going to work with Rift S. You can't aim down the sites, soon as you hold your right hand up to your face in the normal position to look down the sites of a rifle or to look down an arrow the tracking freezes in place and stops working and makes it impossible to aim.

So after playing with Rift CV1 for the past 2.5 years this is completely dreadful. And btw the first year or so with CV1 I only had 2 front sensors which worked perfectly, the only reason I bought a 3rd sensor in the 2nd year was for pavlov so I could pick up weapons from the floor, so since then I used 3 camera setup in my dinning room and the Rift tracking was 100% perfect and never lost tracking for me.

If your planning on only playing Arcade games like Robo Recall, Superhot, Beat Saber and Audica, you will be fine, go ahead and buy Rift S and enjoy the amazing clarity of the optics and increased resolution.

But if you want to play FPS games or Archery games, your basically buying a product that does not work, your wasting your money and would be better buying a 2nd hand Rift CV1 off ebay/amazon.

Of course we heard in the past that Oculus could enable the old CV1 room sensors through software, I desperately hope they do this, otherwise for people like me that enjoy FPS/Archery games as well as the usual Arcade games, I'm stuck between a rock and a hard place, because I like Rift S, but what am I suppose to do? Use Rift CV1 for half my games library??

I'm quite shocked and hugely disappointed by this, I think maybe what other people were saying about Lenovo was right, I don't think Oculus/Facebook should have partnered with them because if this is the outcome then, well, no thanks.

I feel sorry for everyone who has pre-ordered expecting to play Onward/Contractors/Pavlov/In Death/
Sacralith etc and expecting this to be good. I think we need to all sign a petition to Oculus to enable the old CV1 room sensors for proper tracking otherwise they will have a lot of refunds going in and also this is very bad for people new to VR. In fact I'd go as far as to say that all FPS and Archery games should be taken off Oculus store for Rift S owners until this is resolved because otherwise what's the point? Everyone buying those games will have to refund I suppose.

Sorry for the rant guys, but I felt compelled to inform the community of this. People need to know how bad this tracking really is.

And also before Rift S was released people were saying the future is inside/out tracking. Well I'm sorry guys, but you couldn't of been more wrong. Inside/out tracking only works for Arcade games, sim racing games, elite dangerous and maybe Quest if Quest mainly uses Arcade games too? I'll leave that part for Quest users to comment on.

I own Rift CV 1, Oculus GO and now Rift S, was planning on buying Quest too but I'll hold off on that for a while until I read more reviews. 
UK: England - Leeds - - RTX 2080 - Rift CV1 & Rift S - Make love, not war - See you in the Oasis!
356 REPLIES 356

RedRizla
Honored Visionary
@Luciferous - I already did that, but have to wait until August to get mine. Wish I had done it sooner because I have the money for it now.

Luciferous
Consultant
@RedRizla I reserved after 3 hours of launch m8 and I am in August as well. I think they had a box of 50. 🙂

SkScotchegg
Expert Trustee

RedRizla said:

@Luciferous - Thankfully I won't have to do that if it becomes a mod, because I will have both Rift -S and Valve index shortly. Just waiting to hear about the Valve index more before deciding to purchase. it's definitely going to hurt my wallet all this because I'll soon be upgrading my Graphics card too.



I recently upgraded my GPU from GTX 1060 to RTX 2080 and it's simply amazing. I've been running all my VR games on high settings and they look beautiful. And yeah your right, it has been a very expensive month - £700 for GPU + £400 for Rift S!! - And I'm saving for mortgage too! lol


RedRizla said:

@Luciferous - I already did that, but have to wait until August to get mine. Wish I had done it sooner because I have the money for it now.



Yeah I reserved mine too and delivery was delayed, think it says 31st August for delivery. I think Rune said in the "Rift S user reviews" thread that the NDA or whatever it's called is lifted next week so then we will get proper reviews for Valve Index and will find out more about it's problems. So far I've only heard one negative thing which is god rays but I never noticed god rays when in-game with my CV1 so I don't think it would bother me with Index. Plus it's a small price to pay for that extra FOV!    😄



I was thinking last night, if they allowed people to add cameras to the headset, is there a USB port on it still?

I bet the community could come up with some interesting solutions. Maybe for the back blind spot a clip on camera that extends out of the back of your head and looks down or maybe an aerial extension with a camera on top that looks down. It wouldn't have to be very tall just enough to get a little distance from the controller.

I had had a few drinks last night though.

l5ripwkpdbcv.jpeg



lol nice picture mate, you don't look anything like I imagined! haha  😛
UK: England - Leeds - - RTX 2080 - Rift CV1 & Rift S - Make love, not war - See you in the Oasis!

RedRizla
Honored Visionary
@SkScotchegg - One review already in and it looks like it ticks all the boxes. This review is also done by a dev, so he's not just talking it up like some YouTubers do. This was posted in another thread.

https://www.youtube.com/watch?v=zpWCOT4XnRY

SkScotchegg
Expert Trustee

RedRizla said:

@SkScotchegg - One review already in and it looks like it ticks all the boxes. This review is also done by a dev, so he's not just talking it up like some YouTubers do. This was posted in another thread.

https://www.youtube.com/watch?v=zpWCOT4XnRY



Nice 1 thanks, I'll check this out now!  🙂
UK: England - Leeds - - RTX 2080 - Rift CV1 & Rift S - Make love, not war - See you in the Oasis!

judgefudge101
Explorer
https://www.youtube.com/watch?v=P1UBlJTSU_4&feature=youtu.be
here is a demonstration and review of all the onwards/fps rift S issues, apologies for the shitty video quality.

RedRizla
Honored Visionary


http://https//www.youtube.com/watch?v=P1UBlJTSU_4

here is a demonstration and review of all the onwards/fps rift S issues, apologies for the shitty video quality.



It's not the quality of the video it's the fact that there's no video to see. The link is broken and doesn't work.

judgefudge101
Explorer

RedRizla said:



http://https//www.youtube.com/watch?v=P1UBlJTSU_4

here is a demonstration and review of all the onwards/fps rift S issues, apologies for the shitty video quality.



It's not the quality of the video it's the fact that there's no video to see. The link is broken and doesn't work.


https://www.youtube.com/watch?v=P1UBlJTSU_4&feature=youtu.be

the link feature on the post broke the link, here it is.

RedRizla
Honored Visionary



RedRizla said:



http://https//www.youtube.com/watch?v=P1UBlJTSU_4

here is a demonstration and review of all the onwards/fps rift S issues, apologies for the shitty video quality.



It's not the quality of the video it's the fact that there's no video to see. The link is broken and doesn't work.


https://www.youtube.com/watch?v=P1UBlJTSU_4&feature=youtu.be

the link feature on the post broke the link, here it is.



This just proves what some people in this thread have been saying. The proof is in this video unless someone wants to put up a video up that disproves it?

SkScotchegg
Expert Trustee
A new guy joined the forum this morning with just 1 post to his name, I'm just copying and pasting his post from the other thread as he might not come back and best to keep the discussion regarding realistic FPS sims like Onward etc in one thread:

When the controllers are close to the headset i lose the tracking of the controllers, even if  the controller is clearly in front of a camera. This happens especially when playing a shooter game where i have to hold a weapon and look through the sight. The issue is so bad that i think i will return the device, i just cant play games like Onward anymore, because i just can't aim anymore 😞


Another unsatisfied customer!  :#
UK: England - Leeds - - RTX 2080 - Rift CV1 & Rift S - Make love, not war - See you in the Oasis!