06-13-2019 09:13 AM
We are not graphically married…we are not pursuing graphics as like a goal. So if someone just comes and says we don’t want to build it for Quest because we want to have cutting edge graphics and we don’t want to worry about porting it down the Quest, that’s probably not a title we would make. If it can come to Quest, we want it to come to Quest. So for the most part the titles that we’re looking for now will run on both (that we’re funding)."
Source: https://uploadvr.com/jason-rubin-oculus-quest-index-rift-go/
From now on we only get low-poly low-res-texture phoneVR games funded by Oculus on the Rift(-S)?
It really worries me. Of course there're Defector, Stormland, Lone Echo 2 and Asgard's Wrath - but these games have been planned for long. Will these truly high-end PCVR games, which are far beyond the Quest's ultra-low hardware capabilities, be the last Rift-only PCVR games from Oculus?
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
06-13-2019 01:27 PM
06-13-2019 01:32 PM
06-13-2019 01:47 PM
RedRizla said:
@MowTin - PS 5 & PS -VR 2 is the next headset I'll be purchasing. I'll wait for a price drop before purchasing the Valve index and will have plenty of time to read all the reviews. I just hope my Rift CV1 doesn't crap out on me in the meantime because I'll have to go with Google cardboard if it does.I like the idea of streaming to the Oculus Quest though from a Pc, so hopefully Oculus give this serious consideration and make something themselves instead of people relying on 3rd party apps to achieve this.
06-13-2019 02:50 PM
06-13-2019 03:50 PM
BeastyBaiter said:
Cloud gaming has always been plagued by latency. I'm not saying it will never work, but I can guarantee it won't work with the current internet infrastructure in the world. Google's attempt at it is doomed just as everyone before due to that latency problem. This is doubly true for VR, a 25ms lag is going to make the whole world puke their guts out and 25ms is the lowest ping I've ever seen connecting to anything that wasn't physically in the same building as me. I live in northern Virginia, which has the absolute best internet on the continent of North America. 70% of the world's internet traffic travels within 5 miles of my apartment and my ping is still too damned high for streaming VR.Back on topic, yes, Oculus has shifted away from PCVR and I don't expect they will come back. You have to remember that Oculus is Facebook. Facebook makes its money off being free to users, selling ads and selling user data to advertisers. They want everyone on the planet with a facebook device in their pocket or strapped to their face so they can sell ads and spy on you. My biggest fear with the CV1 was waking up one day with popup ads while playing games. I grabbed the Rift S because it's the most mobile of the PCVR headsets, and that popup ad concern is still there.Don't expect any more high end devices from Oculus, they want the mass market. The only reason we got the CV1 out of them is because Facebook bought Oculus after the CV1 was already developed.
06-13-2019 04:39 PM
Just because you believe that's true doesn't mean Facebook agrees. Companies do stupid short-sighted things all the time. If they're building games for the Quest, how are they going to grow PCVR? Games are more important than hardware. It takes years to get a good AAA game made.
snowdog said:
Like I've said in my post above Oculus and Facebook NEED PC VR for their standalone lines to move forward.
06-13-2019 07:54 PM
06-13-2019 09:05 PM
06-13-2019 09:26 PM
06-14-2019 12:46 AM
MowTin said:
RuneSR2 said:
Agreed, explains why there were several launch titles for Quest and none for Rift-S, and the outsourcing of Rift-S to Lenovo. Reading the interview Rubin constantly talks about Quest - it seems clear to me that Oculus is focusing on low-end VR solutions now - and Zuckerberg has continuously focused on a main goal of getting 1 billion people to use VR. So it all makes sense, and so does my pre-ordering of the Index.
But it feels sad - Oculus has been the main locomotive pushing PCVR forward, and now it feels like they're letting go.
The future of VR is Sony and PSVR 2. Now nobody can deny that Oculus has abandoned high-end PCVR.
Until then we have Valve's promised 3 games.
Anyway, I barely play the games that were funded by Oculus. They were good and well polished but short experiences. I play Project Cars 2, IL-2, Eite Dagerous, Skyrim VR, Fallout 4 VR, Doom VFR, all on Steam VR.
Stormlands and Asgard's Wrath are the only reasons I'm not just returning the Rift-S and waiting for the Index.
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"